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A Life-Size Recreation of Mars Made in UE5 With Voxel Plugin 2.0

Victor Careil showed how the updated version of Voxel Plugin, currently in development, can be used to create a planet 4,200 miles in diameter.

Victor Careil, a Developer and the creator of Voxel Plugin, a neat add-on for Unreal Engine that allows creating fully volumetric, destructible, infinite worlds, has recently shared a new mind-blowing project, showcasing the capabilities of Voxel Plugin 2.0, an upcoming update to the add-on currently in development.

This time, the creator left us speechless by producing a true to life recreation of Mars in Unreal Engine 5, with the digital double of the Red Planet having a radius of 2,106 miles (3,390 kilometers), similar to the planet's real-life size. According to the author, the recreation of Mars was made using Voxel Plugin 2.0's new planet node, which uses just six Height Maps to create a planet, and is a fully volumetric mesh.

And here's the voxel graph that was used to generate the planet:

As mentioned before, Voxel Plugin 2.0 is currently WiP, but it can already be tried in tested in beta by purchasing the 1.2 version of the add-on.

Learn more about VP 2.0 here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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