A New Add-On for Generating Buildings in Blender

Here's a neat new tool for generating various procedural buildings.

Blender Artist Soluyanov Sergey, a.k.a. SoluSerg, has released a new add-on for Blender called Building Nodes, designed to procedurally generate buildings. According to the tool's description, the work of the add-on is similar to panel housing construction, with the working process consisting of 3 steps:

  1. Creating a panel with standard Blender tools.
  2. Creating building style with a dedicated node tree editor.
  3. Creating base mesh that will be turned into a building, also with standard Blender modeling tools.

After the steps, the author adds, a building style can be applied to a Base Mesh. Instead of Base Mesh, the add-on will create a building. Base Mesh and building style can both be edited at any moment and changes will be applied at once.


  • Once a building style was created, it can be applied to as many objects as you wish.
  • Buildings can be edited at any time.
  • The work of the add-on nodes is intuitively clearer. The abstraction of the nodes is close to real-world objects.
  • Easy to use.
  • 5 different building styles.

You can learn more and get the add-on here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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Comments 1

  • Anonymous user

    It always amazes me the things you can pull off in blender! and thank you so much for article!


    Anonymous user

    ·a year ago·

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