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A Stylized Waterfall Made in Blender Using Geometry & Shader Nodes

3D Artist Quackles3D continues the series of Geometry Nodes-powered projects with an amazing stylized waterfall.

3D Artist Quackles3D, known for the amazing Blender-made projects, has unveiled one more stunning work. This time, the artist has managed to create a procedural stylized waterfall using Geometry Nodes and Shader Nodes. This work is the part of Erindale.XYZ challenge, a fun challenge started by Senior Procedural Artist at Unity and Blender Instructor Erin that dares artists to make an Icosphere with Geometry Nodes without using the Icosphere primitive node. You can learn more about the challenge here.

Here are some of Quackles3D's previous Geometry Nodes-powered works:

You can check out more projects by visiting the artist's Twitter page. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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