A Talk on Interactive Cinematics in Uncharted 4
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Even Top Notch Artists will be replaced by AI. You have no idea what you are talking about. If you do, only very superficial. At the end you are only an employee. You dont have any contact or experience to the High End Echelons we worked on. In 20 years, 40% of workforce working today will be out of jobs. First we will get worldwide financial crash, then AI takes over. Admin will remember my words in not distance future.

by z35
1 days ago

awesome :O

Don't work for me, loading freeze

A Talk on Interactive Cinematics in Uncharted 4
13 March, 2018
News

Jonathan Cooper has shared an ‘HD Remaster’ of a talk he gave at the Twitch Animation Exchange in February 2017 on interactive cinematics in Uncharted 4. What are interactive cinematics? The artist describes them as “a unique moment in the game and it’s neither full gameplay nor is it a full cutscene, but there’s something for the player to do”.

The developers refer to them as In-Game Cinematics (IGCs for short). While PS3-era Naughty Dog cinematics were all pre-rendered, cinematics from Uncharted 4 are real-time in-game. 

It all starts in Maya where artists work with props. Do you want to know more? Check out the recording below.

This is an ‘HD Remaster’ of a talk I originally gave at the Twitch Animation Exchange in February 2017, describing how we created Interactive Cinematics on Uncharted 4 and other projects at Naughty Dog.

Jonathan Cooper

Source: YouTube

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