Nexus Mods Introduces Mandatory AI Disclosure
05 November 2026 - Mod authors will need to explain how they used AI, and players will get filters to hide AI-assisted content.
How Medium Rare Uses Pixel Art & Collages to Evoke Dread of Industrialized Cannibalism
02 November 2026 - Payne Robinson, one of the developers of the Medium Rare survival dungeon crawler, discussed how the team tries to evoke dread instead of horror, handles industrialized cannibalism without crossing boundaries, and visualizes psychological damage in pixel art.
Claude Code Blocks Video Game Cloning & Some Reverse Engineering Tasks
02 November 2026 - A new rule stops the model from rebuilding specific existing games, but developers say it also blocks their own projects.
Unity Invites Developers to Its 2026 Game Jam
02 November 2026 - Join the week-long online challenge and compete for Unity Choice Awards.
New Halloween Game Put Original Michael Myers Actor in a Mocap Suit
30 October 2026 - IllFonic CCO Jared Gerritzen discusses recreating 1978 Haddonfield, capturing Nick Castle’s original Michael Myers movements, using UE5 lighting, and building reactive NPC systems for Halloween: The Game.
How Hitman Devs Turned Jacksepticeye Into a “Violent Narcissist” in Newest Mission
29 October 2026 - IO Interactive explains how Jacksepticeye became Finn Colton, a narcissistic influencer whose content empire, buried trauma, and public facade shape Hitman’s new Elusive Target mission.
Second Life Wants Its 23-Year-Old World To Be a Modern Game Platform
29 October 2026 - Linden Lab’s Anya Kanevsky explains how Luau, Visual Studio Code integration, live iteration, and an established creator economy could make Second Life more attractive to modern game developers.
Developer Shows Picturesque Winter Environment for Pixel-Art Naval Game
29 October 2026 - BartekDev showcases the process of creating their seafaring game in Godot.
Take a Look at This Fantastic Animation & Its WIP from Lords of the Fallen II
29 October 2026 - The game will arrive next year.
Steam Early Access Is Growing, but Player Expectations Keep Rising
29 October 2026 - "Developers need to treat Early Access like a real launch, because players do."
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