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Articles

Developer of This PvPvPvE Horror Extraction Shooter Went to Swamp to Record Sounds for Game

See how they turned out in Beautiful Light.

Gloria Levine

Jul 14, 2025

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Super Cozy Yet Slightly Bizarre Pixelated Game Where World Changes Every Real-Life Day

Apomo District is coming this year.

Gloria Levine

Jul 11, 2025

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Check Out Different Ways to Keep the In-Game Player Character Visible at All Times

Developer Fer Factor shared an under-the-hood look at their upcoming game Tossdown.

Theodore McKenzie

Jul 11, 2025

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Foliage Tools for Unreal Engine Keeps Getting Better with New Re-Simulate Feature

By Rense de Boer.

Gloria Levine

Jul 10, 2025

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Crafting Stylized Gameplay Animation for The Land of Magnates

Amirhosein Rafighi told us about the hand-animated movements he created for The Land of the Magnates, how each enemy is animated to reflect its personality, and how his sketches evolved into expressive storytelling.

Amirhosein Rafighi

Jun 30, 2025

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Art-To-Experience Contest: A Creative Challenge by Emperia and 80 Level
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Developer Shows That His Game Engine Runs Faster Than Unity on Web

Gabriel Dechichi is building his own C engine.

Gloria Levine

Jun 20, 2025

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Island Architect: Townscaper-Inspired City Builder on Custom Engine

Björn Ottosson told us about his upcoming Townscaper-inspired city builder Island Architect, explained its mechanics and differences compared to Tiny Glade, and shared why he decided to work with a custom engine instead of Unity or Unreal.

Björn Ottosson

Jun 16, 2025

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Let's Celebrate Deltarune Chapters 3 & 4 Release with Toby Fox's Hilarious Old 3D Model

That's one hell of a sight.

Gloria Levine

Jun 11, 2025

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Havok on Its Comeback, Abilities & Unreal Engine 5.5 Integration

David Coghlan, the General Manager of Havok – software that aims to enhance game engines – joined us to talk about the company's contribution to big games like Half-Life 2 and Elden Ring and its integration with Unreal Engine 5.5, showing what its powerful tools can do for developers.

David Coghlan

Jun 10, 2025

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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