Tiny Glade gets more competition.
Björn Ottosson keeps improving his cozy city builder, adding new features and revamping old ones. This time, unsatisfied with not being able to build houses as he wanted, the developer reworked the grid and tools to make them more flexible and updated the roof tile look.
"You can now much directly manipulate the grid and it feels a lot better now!"
The project is being made on top of SDL and WebGPU, without a popular engine like Unity or Unreal Engine.
We have been keeping an eye on Ottosson's project for quite some time, just as we did with Tiny Glade. Hopefully, this builder will be as successful when it gets released. Unfortunately, there is no name or Steam page for you to wishlist it yet, but the creator is working on it, so stay tuned and follow him on X/Twitter.
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