Game Studios Are Moving Beyond Legacy Version Control, and Here's Why
04 August 2026 - Diversion is positioning itself as a scalable, modern alternative to legacy version control options like Perforce and Git for teams working with Unreal, Unity, large files, and creative pipelines
Neon Genesis Evangelion-Inspired Diegetic HUD For Space Game
31 July 2026 - ninetailedoctopus gave some insight into their approach.
How Don't Lose Aggro Reimagines MMO Tanking as a Solo Roguelite
31 July 2026 - The solo developer behind Don't Lose Aggro discusses redesigning MMO tanking for a single-player roguelite, creating readable threat systems, building AI companions, and making one of gaming's most overlooked roles fun and approachable.
Chilla's Art Meets Fears to Fathom in This Low-Poly Horror Cafe Simulator
29 July 2026 - Serve or be served.
Online Clicker Game Where You Remove Quintillions Of Cubes
29 July 2026 - Curiosity: What's Inside the Cube? war flashbacks.
Hidden Blade Finishing Move In Assassin's Creed-Style UE5 Demo
28 July 2026 - Saba Danelia shared his new project.
Custom Occlusion System For Control-Inspired Reality-Bending Game
28 July 2026 - A new neat demo for Psych Rift.
This Satisfying Platformer Lets You Enter Inside Platforms
28 July 2026 - You'd probably want to eat them too.
Fake Tube Interior Using Classic Parallax Windows Trick
27 July 2026 - "Everything in gamedev is fake. This is just a little more fake than usual."
Building a Game Development Simulator With a Game Engine Inside It
25 July 2026 - Springloaded's James Barnard discusses building Let's Build a Dungeon, a game development simulator that lets players run a studio, build RPGs, create their own games, and explore custom editor tools inspired by real-world development workflows.
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