Windows 95-Inspired Automation Game Where You Build PowerPoint Factories
24 April 2026 - Take on client requests, expand your factory, and grow your company's revenue.
New Blood CEO Dave Oshry on Indie Strategy: “We Pump New Blood Into Old Genres”
23 April 2026 - New Blood Interactive CEO Dave Oshry discusses New Blood’s developer-first philosophy, early access strategy, and how the studio has grown by staying independent and avoiding industry trends: "We fund our studio with sales from our video games and merchandise...call me old-fashioned."
Vampire Survivors Creators Are Working on 15+ Projects Including Games, DLC, and More
22 April 2026 - After redefining the “bullet heaven” genre with Vampire Survivors, poncle is scaling up with a broad slate of spin-offs, collaborations, and new IP.
How a Small Indie Team Is Building a Fully Simulated Sandbox RPG in Valorborn
22 April 2026 - The developers of Valorborn break down their systemic approach to open-world design, AI simulation, and building a fully interactive sandbox RPG in Unreal Engine 5.
Have a Look at This Cozy Fantasy-Inspired Decoration Sim
22 April 2026 - Hearth Bound is a cozy fantasy game where you and your friends create your dream house.
Become a Medieval Artist in This Newly Released Illustration Sandbox
22 April 2026 - Scriptorium: Master of Manuscripts is a creative workshop game where you craft medieval designs by taking on bizarre commissions or creating your own original works.
Interview: Inside the Tech and Artistic Inspirations of No Rest for the Wicked from Moon Studios
21 April 2026 - Moon Studios’ Gameplay Tech Lead and Art Directors break down how they modified Unity to craft No Rest for the Wicked and the artistic inspirations and process that led to its painterly qualities.
This FPS Game Is Entirely Made Of Text-Based Graphics
21 April 2026 - CyberApex is working on a really creative concept.
Building a Modern NES-Style Retro Action Platformer Game in Saint Slayer
20 April 2026 - Lillymo breaks down how Saint Slayer captures authentic NES-era gameplay and visuals while using modern tools and flexible production pipelines.
Ludum Dare To Officially End In October 2028
17 April 2026 - Over its long history, it has helped launch several successful titles like Hollow Knight, Celeste, Broforce, Inscryption, and others.
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