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Interview: How Dead as Disco Synchronizes Combat to Player-Owned Music

09 May 2026 - The developers behind Dead as Disco break down their custom BeatWarping system, BPM sectioning, animation syncing, and the technical challenges of building rhythm combat around player-owned music.

#Interviews#Video Games#IndieDev#Music

Inside The Making Of Easy Delivery Co.

07 May 2026 - We spoke with Sam C., the developer behind the PS1-inspired delivery adventure Easy Delivery Co., about the game's low-poly visuals, production pipeline, and embracing limitations in creative work.

#Interviews#Video Games#Game Development#IndieDev

Inside the Metrics That Actually Matter for Success on Steam as an Indie Dev

07 May 2026 - GEM Capital’s Roman and Kirill Gurskiy break down how investors evaluate Steam wishlists, demos, discoverability, and commercial potential in today’s crowded PC market.

#Feature#Interviews#Video Games#Game Development#IndieDev

Optimizing GPU Performance for Unreal Engine-Powered Game Far Far West

05 May 2026 - Tom Looman's breakdown profiles the build on an RTX 3060.

#News#Unreal Engine#Video Games#Game Development#IndieDev

From Dystopian Police Game to Showgunners: A Design Postmortem

01 May 2026 - The team behind Showgunners reflects on its design pivots, tactical systems, and the challenges of building a tightly authored game as a small team.

#Interviews#Video Games#Game Design#IndieDev#Business

Epic Expands Star Wars in Fortnite With Hundreds of New UEFN Experiences

01 May 2026 - Following the introduction of Star Wars tools in UEFN, Epic is rolling out a wave of creator-built experiences and new gameplay systems across Fortnite. May the 4th is almost here so it makes sense!

#News#Unreal Engine#Video Games#IndieDev

150+ Developers Push to Define a New “Fake OS” Genre on Steam

01 May 2026 - A coordinated developer-led effort aims to formalize “Fake OS” games as a discoverable category on Steam through community tagging and a dedicated platform-wide event.

#News#Video Games#Game Design#Game Development#IndieDev

This Upcoming Co-Op Soulslike Features Punishing Combat for Up To 4 Players

01 May 2026 - Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.

#News#Video Games#IndieDev
#News#Video Games#IndieDev#Unity

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