logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

3D Character & Prop Artist on Working on Batman: Arkham Shadow & Star Trek Prodigy: Supernova

14 April 2026 - Ana Sánchez Castro talked about her experience working as a 3D Character and Prop Artist, explaining what it has been like to work on various games with different styles and aesthetics, and discussing her workflows and what it is like to work in a team.

#Feature#Props#3ds Max#Blender#Video Games#Marmoset Toolbag#Substance 3D Painter

WOLFHOUND: WWII Sci-Fi Metroidvania From Chasm Developer

14 April 2026 - We sat down with James Petruzzi to discuss WOLFHOUND, covering its sci-fi WWII setting, the transition away from procedural generation, the challenges of interconnected level design, the pixel art pipeline, and more.

#Interviews#Video Games#Game Development

Take First Look at Metro 2039 This Week

14 April 2026 - 4A Games and Deep Silver will reveal the fourth mainline entry at Xbox First Look.

#News#Video Games

Check Out This Indie Hand-Painted Adventure Game That Looks 3D But Isn't

14 April 2026 - Bridgebourn is an inspiring exploration of an ever-changing world that has a demo on Steam.

#News#Video Games#IndieDev

Todd Howard Says Starfield's NG+ Idea "Got Lost on a Lot of People"

14 April 2026 - "It asks if you are just this power gamer who wants to get everything, or are you willing to leave this world behind?"

#News#Video Games
Ready to grow your game’s revenue worldwide?
Talk to us

How Albion Online Devs Built a Sandbox MMORPG Across an Entire Decade

13 April 2026 - Sandbox Interactive discusses Albion Online’s decade-long evolution, from indie sandbox experiment to globally scaled, cross-platform MMORPG in our exclusive interview.

#Interviews#Video Games#Game Development

Obstacle Overdrive: How an Indie Studio Created a Toy Car Adventure Game

13 April 2026 - Arcane Ermine talked about their game Obstacle Overdrive, sharing the story of the game, how they built the physics and mechanics of the cars, and how they decided the style of the game.

#Interviews#Video Games#Game Development

Rockstar Hackers Leak Data Ahead of Previously Stated Deadline

13 April 2026 - "This data was never for sale...It is now leaked. How does it feel to be the headline?"

#News#Video Games

Pragmata Looks to Be Another Big Hit for Capcom in 2026

13 April 2026 - Capcom’s latest sci-fi IP highlights how RE Engine has evolved into one of the most flexible and mature pipelines in AAA development today, and it's a visual spectacle on any platform. The publisher is at the top of its game right now.

#News#Video Games#Game Engine

GTA VI Developer Rockstar Games Confirms Data Breach

13 April 2026 - "This incident has no impact on our organization or our players."

#News#Video Games

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more