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Interview

Creating Vibrant Market Alley in 3D

Gina Voerde shared the workflow behind the Merchant's Alley environment, explained how the wood texture was created in Substance 3D, and showed the work with foliage using SpeedTree and TreeIt.

Gina Voerde

Oct 01, 2025

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Sculpting Stylized Rocky Caricature In 3D

Shraga Weiss joined us to talk about his tribute to one of his favorite artworks, Rocky by Sebastian Krüger, and how he captured both Sylvester Stallone's likeness and the original caricature style in 3D.

Shraga Weiss

Oct 01, 2025

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Creating Weathered Portable Tape Player in Blender & Substance 3D

Sean Phillips showed us the workflow behind the Potify Deck project, discussing modeling and texturing a portable cassette player with diverse wear and tear using Blender, Substance 3D Painter, and Marmoset Toolbag.

Sean Phillips

Sep 30, 2025

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Breakdown: Witch & Her Spectral Cats Made with 3D Tools – Part 2

In Part 2, Fernando Aguilera Reyes told us about the shaders in his Morning Witch project, explained the lighting and rendering setups, and showed how to make glowing cats.

Fernando Aguilera Reyes

Sep 30, 2025

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Breakdown: Witch & Her Spectral Cats Made with 3D Tools – Part 1

Fernando Aguilera Reyes showed the modeling and texturing of the Morning Witch project, sharing tips and tricks for working with ZBrush.

Fernando Aguilera Reyes

Sep 30, 2025

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Creating a Nephrite Jade Ewer Using ZBrush & Substance 3D

Arthur Devy talked to us about the creation of a nephrite jade ewer, detailing modeling metal ornaments and texturing the prop using custom materials with ZBrush and Substance 3D Designer.

Arthur Devy

Sep 29, 2025

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Exploring Color Variations In 3D European Cityscape

Jaechan Gwon guided us through the European City project, sharing how he imagined an old European city using scanned assets and explored its atmosphere through color grading.

Jaechan Gwon

Sep 29, 2025

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Learn to Create Fantasy Catfish Guard in 3D

Juliana Vidal explained how the adorable Catfish Guard was created, showed the sculpting process in ZBrush, and shared how the glossy look was made.

Juliana Vidal

Sep 26, 2025

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Exploring The Desert With Chevrolet Caprice Classic In 3D

Iraikli Kurashvili joined us to discuss his approach to creating CG car shots of a Chevrolet Caprice in a desert setting, detailing his workflow and techniques for achieving realism.

Irakli Kurashvili

Sep 26, 2025

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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