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Hideo Kojima & Billie Eilish Make Voice Cameos In My Chemical Romance's Animated Short

30 October 2026 - A collaboration straight out of a fever dream.

#News#Animation

Fun Morning Routine Animation Reference For Sony's GOAT Movie

30 October 2026 - Daniel Ceballos is back with another gem.

#News#Animation

This Blender-Made Animated Horror Short Will Make You Feel So Much In Just Two Minutes

28 October 2026 - "A story of early parenthood that preys on the fears of new parents. Someone is always watching..."

#News#Animation#Blender

LAIKA's Top-Rated Movie Wildwood Becomes Its Second-Lowest Opening

26 October 2026 - The stop-motion film debuted with $11.8 million in North America and still holds a 100% score on Rotten Tomatoes.

#News#Animation#Cinematics

Edgerunners 2 Premieres on Netflix & Cyberpunk 2077 Gets an Update

21 October 2026 - Season 2 tells a standalone story about a number of new characters, and early reviews note its emotional tone and new aesthetic.

#News#Animation#Cinematics
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Brunch Studio Reveals How They Made the Valorant: Through The Cracks Cinematic Trailer

19 October 2026 - Valorant: Through The Cracks is a trailer reveal for Summit, the new VALORANT map that follows the events of Why We Fight Back.

#News#Animation#Video Games#Houdini#Maya

Animation Director Breaks Down the Tricks Behind a Spirited Away Scene

19 October 2026 - Explore how timing and muscle movement show resistance, and check out how 2D anime style can be translated into 3D.

#News#3D Art#Animation

See How You Can Make a Blender Animation of Spider-Man Skating

16 October 2026 - Tonq shared a detailed breakdown of his Blender short, Spider-Man Never Been Done.

#News#Animation#Blender

Grab This Updated MetaHuman Animation Tool for Free

14 October 2026 - Anthony Koithra's Locodrome Character Animation Tool makes animation in the Unreal Engine easier and faster.

#News#3D Art#Animation

How This Painterly Animated Short Was Rigged & Animated Entirely in Unreal Engine

13 October 2026 - Dardo Studios explains how Control Rig, Sequencer, Lumen, projected paintovers, and hand-drawn effects helped a small team create a high-octane cinematic without a traditional Maya-to-engine animation pipeline.

#Interviews#3D Art#Animation#Unreal Engine

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