logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Articles

Artist Shows 3D Stylized Mouse Character with Rigged POSCA Marker

15 September 2026 - JuanCarlos CR's new character looks like it could belong in an animated film.

#News#3D Art#Animation#Blender
#Environment Art#News#3D Art#Unreal Engine#Maya#Substance 3D Designer

Artist Shows Hand-Painted-Style 3D Cuirass with Procedural Materials Made in Blender

14 September 2026 - A new painterly artwork by David Lettier.

#News#3D Art#Blender

This Blender Add-On Lets You Add Jiggle Physics to Bodies, Clothes and Hair

11 September 2026 - You can add movement to as many items of clothing as you need.

#News#3D Art#Animation#Blender

EchoForge Uses Spatial Sound to Build 3D Worlds in Unity

11 September 2026 - Researchers Anamaria Buliga and Kamil Tebani explain how EchoForge combines spatial audio analysis, scene graphs, and procedural generation to transform sound recordings into explorable and interpretable 3D environments in Unity.

#Interviews#AI#3D Art#Environment Art#Research
Built for the Game & Digital Art Industry
Get Our Media Kit

Watch How This Fairytale Pond with Water Lilies Was Made in Blender

11 September 2026 - 3D Artist Ramy utilized the Ucupaint add-on.

#News#3D Art#Blender

How HiPR Makes Path Tracing Feel More Responsive by Rendering What Matters First

09 September 2026 - Researcher Rafael Padilla explains how Hierarchical Progressive Rendering uses scene changes and light transport to prioritize the pixels that matter most.

#Interviews#3D Art#Research#Rendering

Behind the Rigging & Animation of Fantasy Action RPG Characters Like Orcs and Dragons

09 September 2026 - Yeyo Studio breaks down its approach to rigging, skinning, locomotion, combat animation, creature movement, engine testing, and building reusable animation sets across characters with radically different anatomy and equipment.

#Interviews#3D Art#Animation#Sponsored Article

This 3D Animation of a Stylized Vampire Was Inspired by Marvel Rivals & Arcane

09 September 2026 - Mehdi Bounedjar recreated the character from Edwin Vorng's Stone Decay project.

#News#3D Art#Character Art#Unreal Engine#Marmoset Toolbag#Maya#Photoshop#ZBrush#Substance 3D Painter

Inside World of Tanks: HEAT’s Art, Engine & Vehicle Design Pipeline

08 September 2026 - World of Tanks: HEAT’s Product Director and Art Director explain its proprietary engine, vehicle design philosophy, cross-platform optimization, art pipeline, and expanding live-service structure.

#Interviews#3D Art#Video Games#Game Development

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential