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Level Design Tips For Placing Vegetation In Fast-Paced Multiplayer Shooters

12 November 2025 - Check out the guidelines from Vadzim Khadanovich.

#News#Game Design

Learn from the Best: Coloso’s Game Development Classes Go on Special Promotion

24 September 2025 - Today we’re diving into expert-led courses from Coloso, a global online education platform. During its AAA Game Growth Path event, these classes are available for up to 30% off, covering everything from character design and animation to VFX and full-scale game development.

#Character Art#Environment Art#Gamedev#News#Character Art#Environment Art#Game Design#Game Development#Modeling#Education

Check Out These Smooth Door Opening & Kicking Animations Creted for Survival Horror Game

19 August 2025 - Hear Tell of Hauntings is getting more detailed.

#News#Video Games#Game Design#Game Development#IndieDev

3D Artist Explained How to Make Interactions Feel Good

30 July 2025 - Xavier Jack shows his secrets.

#News#3D Art#Game Design
#News#Video Games#Game Design#Game Development#IndieDev#Unity
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The Making of Crysis: Former Crytek Developer Reveals Development History

22 May 2025 - Aliens, zero gravity, photorealism, and more.

#News#Video Games#Game Design#Game Development

Why Game Design Applicants Aren’t Landing Interviews

13 January 2025 - Game Design Skills reveals top tips to elevate game design portfolios and announces bootcamps to help aspiring designers create standout projects and secure interviews.

#Feature#News#Game Design#Sponsored Article

Blocktober: Apex Legends Like You've Never Seen It

07 October 2024 - Look at the level design behind some points of interest.

#News#Video Games#Game Design#Game Development

Blocktober: Behind-the-Scenes Look at Cyberpunk 2077's Gig

04 October 2024 - See how The Man Who Killed Jason Foreman was designed.

#News#Video Games#Game Design

Venris Talks the Art Style & Combat Mechanics in Whispers of the Eyeless

09 September 2024 - Game Developer Michał "Venris" Cieczko has told us about Whispers of the Eyeless' mechanics and abilities, discussed the role Poland's history played in the game's setting, and explained why partnering up with a publisher was the right decision for the team.

#Interviews#Video Games#Game Design#Game Development#IndieDev#Unity

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