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An Upcoming Geometry Nodes-Powered Procedural Building Generator

The generator is being developed by Julien Gauthier and will allow you to create and customize any building you want.

Art Director at ILM and Blender enthusiast Julien Gauthier announced an upcoming procedural building generator being made using Geometry Nodes. According to the announcement video, the generator will allow its users to create any type of house they want and customize its looks, number of floors, windows, roof, doors, and smaller details. The author notes that this system will distribute objects on faces following set rules and lets you plug in any shader or any assets, meaning you will be able to customize the building's architectural style as well.

The artist also notes that this upcoming generator will not be a part of the recently released Architectural Pack, a set of Geometry Nodes-powered tools also developed by Jullien. The generator, comments the author, has been in the works for quite some time and will be released as a separate product.

Architectural Pack preview:

As for right now, the release date for the generator is not known, you can follow Julien on Twitter so as not to miss any future updates. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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