Procedural Artist at Embark Studios Anastasia Opara has updated her procedural wall generator once again, and this time, the developer added the ability to edit terrain. In case you missed it, for the past several months, Anastasia has been working on a fully procedural Bevy Engine-powered wall generator, adding new features to it every couple of weeks and sharing the progress via Twitter. You can learn more about it here and here.
According to Anastasia, the terrain-editing capabilities were added to explore the target player experience first. The aim was for it to be easy to change your mind at any point and play around. The mechanic is unfinished and will be further refined down the line.