Israel Rangreji explained how to use VDBs is such type of visualization.
3D Artist Israel Rangreji, also known as pinkpocketTV, shared a tutorial on creating cinematic explosions in Unreal Engine 5 using VDBs.
The artist shows a neat UE5 VDB workflow using Zibra VDB, a powerful compression and rendering technology that allows for significant reduction of VDB file sizes, while enabling true real-time rendering of VDB effects.
Israel Rangreji has been creating useful tutorials and learning videos on Unreal Engine for a long time, and we featured his explanatory content several times before. Check out the artist's recent videos on his YouTube channel:
Also, take a look at Israel Rangreji's stunning photorealistic render of an urban alley environment made in Unreal Engine 5.4 with Nanite and Lumen for global illumination and reflections, and rendered with Movie Render Queue:
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