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Artist Shows Realistic 3D Recreation of Ana de Armas

The work was created using ZBrush, 3ds Max, and Metahuman Creator.

3D Artist Kaisar Ratelrise showcased a video of making a realistic 3D recreation of actress Ana de Armas.

The timelapse covers the entire pipeline, from sculpting and texturing to real-time rendering in Unreal Engine 5 and PathTracing. The workflow also included 3D scan creation.

Kaisar Ratelrise used a combination of Wrap 4D, ZBrush, 3ds Max, Metahuman Creator, Photoshop, Live Link Hub, Davinci Resolve, and After Effects.

Check out more of the artist's amazing works:

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