After two delays and almost a year overflowing with controversies of all kinds, Ubisoft's most divisive video game of the past decade, Assassin's Creed Shadows, has finally gone live, and, staying true to its current form, Ubisoft has managed to mess up the release by launching Shadows several hours before it was scheduled to be launched.

Ubisoft
First spotted by Twitter user Geralt of Goonia, Assassin's Creed Shadows' SteamDB page shows that the game launched on March 20 at 12 AM UTC, despite being scheduled to go live on Steam at 4 AM UTC, raising questions about whether it was a mistake, sheer incompetence, or an elaborate plan that has prompted the change. At the time of writing, the game has reached a peak of 17,477 concurrent users, though it's obvious that the number will go up as more players catch wind of the early launch.
Unfortunately, the chaotic nature of the release currently makes it difficult to accurately gauge player opinions on AC Shadows. Both supporters and critics are currently flooding Steam reviews with unhelpful comments, either praising or lambasting aspects of the game despite having logged around an hour or less of actual playtime.
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