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Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Here is a nice example of modeling complex vehicles in Maya. Ilmari Saari shows how he worked on an old school military motorcycle from the WW2 era. The project is based on Harley Davidson WLA 42.
It took the artist 55 hours to finish his motorcycle, but the results are worth it. Check out the final renders below:
You can find his other artworks here.