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Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Here is a nice example of modeling complex vehicles in Maya. Ilmari Saari shows how he worked on an old school military motorcycle from the WW2 era. The project is based on Harley Davidson WLA 42.
It took the artist 55 hours to finish his motorcycle, but the results are worth it. Check out the final renders below:
You can find his other artworks here.