The Avatar SDK team announces the release of the MetaPerson full-body avatars. The new avatars can be almost instantly created from selfies and then immersed into a 3D experience, be that a metaverse like VRChat or Mozilla Hubs, virtual meetings platform, a game, or a Zoom call.
The animation rig for the bodies is compatible with Adobe’s Mixamo, so a large set of animations can be applied. The head is based on the Avatar SDK’s Head 2.0. It is created from a single selfie and supports a lot of customizations like hairstyles, hair color, skin color, and outfits. The face of the Avatar can be animated using facial mocap and audio lipsync.
- Instantly created
- Fixed body shape
- Adobe's Mixamo compatible rig
Core features:
- Body mesh resolution: 36K
- Outfits mesh resolution: 30K-60K
- Body texture resolution: 4096x2048
- Outfits texture resolution: 2048x2048 and 4096x4096
- Body generation time: 21 sec
- Outfit generation time: 1 sec
- Body model size: 4.84 Mb (.glb, ZIP)
- Outfit model size: 3.1 Mb (.glb, ZIP, with texture)
"We are the team of AI and computer graphics enthusiasts on a mission to enable anyone to look and feel like themselves in a virtual world. We have created Avatar SDK that turns selfies into realistic avatars. We were founded by the developers of the OpenCV library, and we train a lot of deep neural networks that create your 3D avatar for a metaverse, a game, or any other 3D experience. Our first product was a 3D scanner that is used for medical, fitness, and entertainment applications.", says the Avatar SDK team.
Learn more about this tool and create your MetaPerson here.