3D Artist Arman Jangmiri shared an amazing interactive OSC-controlled foliage growth effect using Unreal Engine 5.4's new Motion Design mode.
Open Stage Control is a fun and impressive way to build a more advanced system for controlling virtual production stages from any device. Using the TouchOSC app in real-time, 3D Artist Arman Jangmiri showcased the process of making a beautiful foliage growth effect with Unreal Engine 5.4's recently introduced Motion Design mode, offering a professional suite of tools for authoring complex motion graphics.
Here's the original step-by-step tutorial, showing an actual workflow that you can apply to any scene:
In the past, Arman Jangmiri has presented another magical OSC setup that lets him control lighting in an Unreal Engine-made environment by flickering a real-life light switch:
If you're interested in the interactive part, Arman Jangmiri recommends checking out Aiden Wilson's detailed YouTube tutorials on OSC in Unreal Engine:
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