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Beautiful Raymarched Volumetric Fog In 2.5D World

Corgi Cabal shared their latest achievement.

According to the developer, this nice fog runs smoothly at 4K even on an older GeForce GTX 1060 laptop, because the performance-heavy parts are rendered at a much lower resolution on the GPU. The CPU isn't affected at all, and most of the visuals are handled through Shader Graph.

Unfortunately, Corgi Cabal hasn't shared about their process, but you can check out other WIPs of their game project and follow them on X/Twitter for more:

Apparently, they're also the creator behind that floating point errors meme you've definitely seen if you scroll through the Unity subreddit:

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