Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Sky Master ULTIMATE is a great tool from ArtnGame productions for Unity 5 users. Basically it’s a little editor, that lets you create amazing skies Skieswith effects, clouds and other cool features.
Sky Master ULTIMATE provides spectacular looking skies, atmospheric scattering, dynamic volumetric clouds and lighting for your games, in blazing fast speeds and total compatibility. Sky Master v1.5 offers complete integration with Unity 5 and its features (IBL, GI) with the skybox mode and a new scatter fog system, plus multiple other enchancements.
Sky Master ULTIMATE is made for Unity 5 and supports all platforms. As of this moment asset is running in version 3.1, which provides tons of features:
• Extreme optimization, all systems working together (sky-ocean-volume clouds-shader clouds) may take as little as 4ms CPU usage or less.
• Ocean – Water system (spectacular & performant bodies of water, underwater emulation (fog, caustics, sun beams, etc.)
• Volumetric clouds (new fade in/out system, new shader with scatter effect for realism, -new vertical formation option, etc.)
• New dynamic lightning system, with branches & glow effect
• Moon phases
• Latitude / longitude based sun positioning
• Enhanced snow system
• Volume lit particles
• Shader Based Cloud Dome for emulation of higher clouds
The framework is written in C# code and the source code is provided. The GI Proxy asset is bundled in the pack.
The product is available from Unity Asset Store for $90. It’s a pretty high price, but it does give you a wild range of options and an easy way to experiment with skies.