Blender 3.0.1. Released

The latest version focuses on issues found in Blender 3.0.

Blender Foundation announced it's time to update your Blender version – the team has released Blender 3.0.1, the new build fixing 90 issues found in 3.0. Please note that Steam, Windows Store, and Snap will update automatically.

Blender 3.0 was originally released by the Blender Foundation in December 2021. The major update brought numerous new features, including a new asset manager, revamped animation toolset, a USD importer, Geometry Nodes Fields, and many others.

New features introduced in Blender 3.0:

  • Cycles GPU kernels have been rewritten for better performance, rendering between 2x and 8x faster in real-world scenes.
  • Viewport has been made more responsive by updating scheduling and display algorithms.
  • OpenImageDenoise was upgraded to version 1.4, with improved detail preservation. A new pre-filter option was added to control the denoising of auxiliary albedo and normal passes.
  • New option to reduce shadow artifacts.
  • Subsurface scattering now supports anisotropy and index of refraction for Random Walk.
  • The procedural system introduced in 2.92 has been extended with a re-imagined method for designing node groups, a new attribute system, around 100 new nodes for interaction with curves, text data, instances, and more.
  • Mesh attributes are no longer a Cycles exclusive, Eevee now fully supports attributes including those generated by Geometry Nodes.
  • An updated theme, improvements, and a bunch of new options to further customize the already flexible layout system.

You can learn more about the original 3.0 release here or check out 3.1 release notes there. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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