Blender's developer Jacques Lucke previewed a new zone that simplifies many node setups and enables new effects.
With Blender 4.3 quickly incorporating exciting new features, such as the advanced UV unwrapping method SLIM introduced by Lukasz Czyz, Blender's developer Jacques Lucke took to X/Twitter to share a sneak peek at the improved Geometry Nodes that will be part of the upcoming update.
In the video above, the developer showcased the updated For Each Geometry Element, which introduces a fresh type of zone in Geometry Nodes that enables the execution of certain nodes for each element within a geometry. The video also shows the new Integer Math node, which provides building block support for integer operations:
Jacques Lucke
Jacques Lucke revealed that community contributor Charlie Jolly has also added the Hash Value node. A possible use case for this one is to generate "stable randomness" based on any given value.
Jacques Lucke
Learn more about For Each Geometry Element zone, Integer Math node, and Hash Value node, and check out Cartesian Caramel's latest live stream for an overview of the recent node updates in Blender 4.3:
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