Borderlands Developer Gearbox is Looking for Mid-Level Character Artist

If you have a strong understanding of anatomy, style, and animation, feel free to apply.

Gearbox Entertainment, the company behind the Borderlands series, is looking for a passionate and talented mid-level Character Artist/3D Modeler to work on the studio's future projects.

Responsibilities: 

  • Model and sculpt compelling 3D characters, as well as necessary accessories, per the projects aesthetic style and direction
  • UV map, texture and craft materials for 3D characters
  • Collaborate and provide feedback both internally and externally for other characters in development
  • Work closely with our game design department to ensure the character art supports the gameplay
  • Provide photo reference and other sources as necessary to craft exciting character design

Qualifications: 

  • Understands the needs of animation by proper deformation and edge flow
  • Strong proficiency in 3D Studio Max, Zbrush, Photoshop, Substance Painter and Unreal Engine
  • Able to prep characters in Maya for animation
  • Receive feedback and modify work based on direction
  • Ensure consistency and quality of work
  • Understands game technology and pipeline required for creating characters
  • Knowledge of anatomy with strong understanding of form, shape language, color & design
  • 4+ years of industry experience and at least one shipped title
  • Excellent texturing skills in Substance Painter or Photoshop with a PBR workflow
  • Manage own time and deliver assets within production deadlines
  • Must provide a portfolio that demonstrates the above skills
  • Collaborate and interface in a creative team environment
  • Passionate about creating games & playing them

If you have what it takes, apply on the website. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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