Joe Garth has recently shared a new video guide to help users master the toolkit.
“Brushify is a next-generation terrain library. It contains high-resolution terrain created from real-world data. Terrain packs are available as modular environment packs for Unreal Engine 4 and source assets are available on Gumroad and Sketchfab. They come with unique 3D mountains that can be used to build 3D landscapes and game levels quickly and effectively.”
Here is the guide to generating a 64km² terrain in Unreal using the library:
Make sure to share your thoughts on the guide and Brushify’s possibilities in the comments below.