Capturing Buildings With Photogrammetry for Environments in UE5
The artist has recreated Nakagin Capsule Tower's basement using Unreal Engine 5, photogrammetry, and Lumen.
Ready to grow your game’s revenue?
Talk to usThe artist has recreated Nakagin Capsule Tower's basement using Unreal Engine 5, photogrammetry, and Lumen.
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more