The rig features an auxiliary bone to increase the hand's realism.
Layla, a talented 3D Artist and Character Designer who specializes primarily in creating models for games and Vtuber streaming, has recently offered a behind-the-scenes look at the world of 3D rigging and animation by sharing an impressive 3D hand rig over on Twitter.
With this rig, the author focused on realism, adding an auxiliary bone that mimics the movement of the back of the hand when fingers move in real life, enhancing the lifelike behavior of the digital hand. To set up this intricate rig, Layla utilized Blender, a free and open-source 3D software for modeling, texturing, rendering, animation, and VFX.
And here are some of Layla's earlier projects, we highly encourage you to visit the artist's Twitter and ArtStation pages to check out more amazing works:
And if you're eager to delve deeper into the art of rigging 3D characters in Blender, these fantastic tutorials will undoubtedly aid you in learning new techniques and improving your proficiency in the task at hand:
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