logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Check Out Zoids' Liger Brought to Life Using UE5

3D Artist ZOZOZO provided technical details of creating the setup.

3D Artist ZOZOZO shared their studies of Unreal Engine 5, presenting this captivating demo of a Zoids' Liger visualized using the technology inspired by that used in the production of Monster Hunter Wilds.

The artist shared that the technical approach employed in the demo is similar to the technology behind the procedural posture adjustment of monsters in the game. The liger visualized in ZOZOZO's setup is brought to life by rotating the whole body from the root and then controlling the posture with IK. To create a grounded feel, the artist combined the vertical shifts and rotational differences caused by root rotation with the foot's own values.

Take a look at more ZOZOZO's animations featuring the character:

Also, check out this amazing model of Death Stinger from Zoids, created by 3D artist known as chappy9 using Blender:

Follow ZOZOZO on X/Twitter and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more