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Confirmed: Dragon Age: The Veilguard's Writers & Producers Laid Off as Part of BioWare's Restructuring

Despite the studio burying the terminations beneath corporate jargon, social media posts from former team members confirm that the firings did take place.

Earlier today, BioWare's General Manager Gary McKay issued a public statement announcing that the studio is undergoing restructuring to focus on the development of Mass Effect 5, led by veterans from the original trilogy such as Mike Gamble, Preston Watamaniuk, Derek Watts, and Parrish Ley.

BioWare

Buried beneath corporate jargon was a line stating that BioWare no longer requires "support from the full studio," with many employees being reassigned to other teams within Electronic Arts that had open roles, which, when translated to plain English, suggests that some team members were, in fact, laid off as part of the restructuring, even though McKay avoided confirming that explicitly.

Over the past few hours, however, a number of social media posts have surfaced online, revealing the names of at least some of the employees who got fired from BioWare today.

According to posts shared on LinkedIn and Bluesky, BioWare's restructuring has led to the termination of Dragon Age: The Veilguard's Lead Writer Trick Weekes, Lead Editor Karin West-Weekes, and Narrative Editor Ryan Cormier. Additionally, BioWare Producer Jennifer Cheverie Cott, Associate Game Producer Daniel Steed, Senior Product Manager Lina Anderson, Project Manage Madolin Bee, and Senior Systems Designer Michelle Flamm were also let go, while Senior Writer Sheryl Chee – who wrote Dragon Age's Leliana, Isabela, Blackwall, and Harding – and Cinematic Designer Derek Wilks were both moved to EA Motive.

The restructuring comes a week after Electronic Arts revealed that Dragon Age: The Veilguard has engaged only about 1.5 million players – indicating that the number of copies sold might be even lower – and fell 50% short of the publisher's expectations. Shortly thereafter, the developers shipped The Veilguard's Patch 5 Release Notes, which featured the words "dareth shiral" – "safe journey," or more commonly, "farewell" in the in-game Elven language – suggesting that the game won't receive any more quality-of-life updates going forward.

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Comments 20

  • Anonymous user

    Shocker..... Game was overall garbage with decent combat. The writing and atmosphere were terrible and off brand. Forced dialog of stuff no one asked for or cared about.

    11

    Anonymous user

    ·22 days ago·
  • Anonymous user

    The "funny" part is that, most probably, woke'ish agenda was injected into the game's narrative by the same people who are now issuing lay off notices. Not by the people who got actually fired.

    C-suites are great at taking poor decisions and shifting the blame onto others.

    0

    Anonymous user

    ·18 days ago·
  • Anonymous user

    Never one to celebrate others misfortunes but you reep what you sew. You didn't stick to a winning formula and went the way of the activist.

    0

    Anonymous user

    ·21 days ago·
  • Anonymous user

    It's just so upsetting bc I was waiting for this game for so long after Inquisition. I think the problems started when they decided not to name it Dreadwolf even after that huge cliffhanger they left off on. Their decision to focus on an agenda and abandon the DA Keep/core player history was their downfall. People play games to immerse themselves in a DIFFERENT world and escape the bs not be constantly reminded. And also, it's a game about dragons and magic and horned people walking around, it's that really where the inclusion needs to happen?

    0

    Anonymous user

    ·21 days ago·
  • Anonymous user

    Good!
    This was game series known for freedom and player control to make evil, neutral, or good characters, and have your actions actually have meaning with your party members and NPC's, and ability to do with your party members what you want.

    And now? You play 2025 don't offend anyone simulator.
    Regardless of your political views, a dragon age game that you can't purposefully anger/upset party members you dislike is not a dragon age game. Period.
    All layoffs are 100% deserved and I'm so happy they're starting with Corinne Bush and the writers.

    0

    Anonymous user

    ·21 days ago·
  • Anonymous user

    Ahahahahaha

    1

    Anonymous user

    ·21 days ago·
  • Anonymous user

    While I didn't like the dialogue for Veilguard, I'm surprised they let the lead writer go if they're focusing on Mass Effect games since he was a writer for the first three Mass Effects.

    Also, wow. Brutal laying off both a husband AND his wife at the same time. The whole household will be without income for a while.

    0

    Anonymous user

    ·22 days ago·
  • Anonymous user

    I didn't know the game had writers.  

    0

    Anonymous user

    ·22 days ago·
  • Anonymous user

    Good. Game was filled with new age, woke bull-ish and was so far off brand to for the franchise. nobody who worked on this project should ever get a job writing game stories ever again.

    1

    Anonymous user

    ·22 days ago·
  • Anonymous user

    Well, ya get what ya frickn deserve! Those arrogant d e i hires thought themselves better than the original writers, and tried to re educate and lecture us gamers instead of entertain us..they co opted a beloved franchise for purely selfish means, and ended alienated everyone..no surprises here..

    1

    Anonymous user

    ·22 days ago·

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