A new rig by Khaled Hussein.
Check out this awesome tool for 3D animation in Maya – Auto-Rolling Ball Rig by 3D Rigging Artist Khaled Hussein.
The rig allows for seamless, realistic ball motion with minimal effort. You can also customize it to any type of ball – football, basketball, tennis, or others – as well as adjust the size, colors, and textures.
Khaled Hussein shared many other tools for Maya, which you can find on the artist's Gumroad:
Also, take a look this amazing removable shoes rig set up with Maya and mGear by 3DCG Artist and Rigger GACCHI:
As for the sports theme, check out an explanation of the working process behind modeling and texturing three renowned ball designs, visualizing various materials and levels of wear and tear, and adding recognizable details to each one using 3ds Max, ZBrush, and Substance 3D Painter, shared by Hard Surface Artist Ilya Dolgov:
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