Breakdown: How to Reinterpet an Original Concept of a Sea Dragon's Lodge
28 May 2026 - Léopold Herlaud shared the workflow behind the Sea Dragon's Lodge, explaining how he created modular pieces to organize the scene more easily and discussing how he achieved the subtle wind animation.
Turn Reference Footage Into Animation Curves With This Maya Tool
27 May 2026 - It allows you to extract motion directly from a real reference and use it as a foundation for your animation work.
Watch Robotic Centaur Struggling To Get Up In This Cool Animation
27 May 2026 - It kind of explains why horses sleep on their feet.
How to Create a Realistic Female Fantasy Adventurer in Unreal Engine 5
27 May 2026 - Andres Zambrano discussed the creation process of a richly detailed original 3D character, explaining how he achieved a handmade aesthetic while incorporating reusable elements to keep the workflow efficient.
Fantasy Greek Female Warrior Imagined In 3D
26 May 2026 - Check out Nikita Vasilkov's take on Simon Gocal's Arlinoe, the Guardian of the Boy-King.
Check out This Winter Fantasy UE5 Environment with Detailed Assets
26 May 2026 - Yevhen Matiushenko's work is a third-place winner in the 80 Level's Showcase Competition.
A Lovecraftian Take on BioShock's Big Daddy in 3D
26 May 2026 - Clara Lollo spoke about the workflow for a personal reinterpretation of BioShock's Big Daddy, detailing her modeling techniques to achieve a mechanical aesthetic.
Sculpting Edgy Female Rock Star Character Bust In 3D
25 May 2026 - Arnaud Jézéquel joined us to discuss the Rebel Rockstar project, breaking down his workflow and sharing insights into sculpting and texturing a semi-realistic, painterly character.
Check Out This Cozy Grandma's Kitchen 3D Scene Created with Unreal Engine
22 May 2026 - This marvelous work, created by Christine Jung, is a winner of 80 Level's showcase competition.
Breakdown: How to Create a New District That Could Exist Within the Dishonored World
21 May 2026 - Mario Fernández shared the workflow behind the Grimward District | Environment vol.1, explaining what inspired the project, how important it is to gather references that can serve as a foundation, and discussing how he focused on creating a balanced and believable environment.
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