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Breakdown: How to Reinterpet an Original Concept of a Sea Dragon's Lodge

28 May 2026 - Léopold Herlaud shared the workflow behind the Sea Dragon's Lodge, explaining how he created modular pieces to organize the scene more easily and discussing how he achieved the subtle wind animation.

#Environment Art#Interviews#Unreal Engine#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

Turn Reference Footage Into Animation Curves With This Maya Tool

27 May 2026 - It allows you to extract motion directly from a real reference and use it as a foundation for your animation work.

#News#Animation#Maya

Watch Robotic Centaur Struggling To Get Up In This Cool Animation

27 May 2026 - It kind of explains why horses sleep on their feet.

#News#Animation#Maya

How to Create a Realistic Female Fantasy Adventurer in Unreal Engine 5

27 May 2026 - Andres Zambrano discussed the creation process of a richly detailed original 3D character, explaining how he achieved a handmade aesthetic while incorporating reusable elements to keep the workflow efficient.

#Character Art#Interviews#Unreal Engine#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

Fantasy Greek Female Warrior Imagined In 3D

26 May 2026 - Check out Nikita Vasilkov's take on Simon Gocal's Arlinoe, the Guardian of the Boy-King.

#Character Art#News#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter
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Check out This Winter Fantasy UE5 Environment with Detailed Assets

26 May 2026 - Yevhen Matiushenko's work is a third-place winner in the 80 Level's Showcase Competition.

#News#3D Art#Environment Art#Maya#Photoshop#ZBrush#Substance 3D Designer#Epic Games#Substance 3D Painter

A Lovecraftian Take on BioShock's Big Daddy in 3D

26 May 2026 - Clara Lollo spoke about the workflow for a personal reinterpretation of BioShock's Big Daddy, detailing her modeling techniques to achieve a mechanical aesthetic.

#Character Art#Interviews#Marmoset Toolbag#Marvelous Designer#Maya#ZBrush#Substance 3D Painter#RizomUV

Sculpting Edgy Female Rock Star Character Bust In 3D

25 May 2026 - Arnaud Jézéquel joined us to discuss the Rebel Rockstar project, breaking down his workflow and sharing insights into sculpting and texturing a semi-realistic, painterly character.

#Character Art#Interviews#Maya#Photoshop#ZBrush#Substance 3D Painter

Check Out This Cozy Grandma's Kitchen 3D Scene Created with Unreal Engine

22 May 2026 - This marvelous work, created by Christine Jung, is a winner of 80 Level's showcase competition.

#News#3D Art#Environment Art#Unreal Engine#Houdini#Marvelous Designer#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

Breakdown: How to Create a New District That Could Exist Within the Dishonored World

21 May 2026 - Mario Fernández shared the workflow behind the Grimward District | Environment vol.1, explaining what inspired the project, how important it is to gather references that can serve as a foundation, and discussing how he focused on creating a balanced and believable environment.

#Environment Art#Interviews#Unreal Engine#Maya#Substance 3D Designer#Substance 3D Painter

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