Articles
Game-Ready Fan Art Of Warhammer 40,000's Chaos Space Marine
Yury Taran walked us through how he created his game-ready fan art of a Khorne Berzerker Space Marine, putting a personal spin on the design with ZBrush, Maya, Substance 3D Painter, and Marmoset Toolbag.
Yury Taran
Oct 14, 2025
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Check Out This Fantastic WIP Portrait of Pedro Pascal
Amirhosein Sajadi showcased a lifelike recreation of the actor.
Emma Collins
Oct 14, 2025
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Check Out This Impressive Hand-Painted 3D Character Model
The artist utilized Maya, ZBrush, and Substance 3D Painter.
Theodore McKenzie
Oct 14, 2025
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A Closer Look At Warwick's Rig In Riot Games' 2XKO
Here's some behind-the-scenes content from the free League of Legends fighting game.
Amber Rutherford
Oct 13, 2025
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How to Reimagine Ice King from Adventure Time as More Realistic 3D Model
Ismael Souza Lemos shared the workflow behind his reimagining of Ice King from Adventure Time, showing how he brought the cartoon-style character to a more realistic side and conveyed the feeling of a king without a kingdom using the color blue.
Ismael Souza Lemos
Oct 13, 2025
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Amazing Maya & ZBrush Portrait of a Renowned Composer Based on a Painting
Vahid Ahmadi showcased a recreation of Modest Mussorgsky, taking as a reference the painting by Ilya Repin.
Emma Collins
Oct 10, 2025
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Paying Tribute to the Original Iron Man Design from 1963
Mariano Steiner explained his process for creating an Iron Man fan art faithful to the 1963 Iron Man comic, discussing the modeling and texturing workflows and sharing why the metal shader was so important.
Mariano Steiner
Oct 09, 2025
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Creating a Slime Sphere with Maya, ZBrush and Substance 3D Designer
Sisilia Nedyalkova joined us to explain how she created a slime sphere and other props that could interact with it, accomplishing a see-through dynamic – all inspired by a cheesecake.
Sisilia Nedyalkova
Oct 09, 2025
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This Custom Rigging System For Maya Is Now In Beta
See what's new in Marko Šašić's RigX.
Amber Rutherford
Oct 09, 2025
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