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Take a Look at This Mysterious and Detailed Environment with an Eerie Atmosphere

29 March 2026 - You can imagine the sounds in the scene like you are part of it.

#Environment Art#News#Unreal Engine#Marvelous Designer#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

How a Solo Developer Created a Cold War Animated Series With UE5

27 March 2026 - Lewis Roscoe discussed the War at Home project, explaining how he began animating it in Maya, later moved to Unreal Engine, and now works with the assets while tackling challenges.

#Feature#Interviews#Animation#Unreal Engine#Maya#Cinematics

Sculpting and Grooming a Humanoid Cat Character with ZBrush and XGen

27 March 2026 - Nathalie Appert discussed the workflow for the Rhein Noc character, sharing how she sculpted the body, clothes, accessories, and sword, and explaining how she groomed the fur using references on body hair and animal fur.

#Character Art#Interviews#Marvelous Designer#Maya#ZBrush#Nuke

Maya 2027 & 3ds Max 2027 Add Smart Bevel Tool

26 March 2026 - Easily create smooth geometry transitions and see how the new system compares with the old tools.

#News#3ds Max#Maya

How to Make Cozy, Realistic Portrait of Woman in 3D

26 March 2026 - We talked to Quentin Casse to see how he created the woman for his Café Portrait and made sure the hair and outfit were as realistic as possible.

#Character Art#Feature#Interviews#Marvelous Designer#Maya#ZBrush#Substance 3D Painter
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Autodesk Rolls Out Tons of Updates for Maya, 3ds Max, Flow Studio, and More

25 March 2026 - Autodesk’s latest releases focus on faster iteration, improved layout tools, and more flexible procedural workflows across animation, modeling, and rendering, with new features for Maya, 3ds Max, Flow Studio, and Arnold.

#News#3ds Max#Animation#Maya#Modeling#Arnold#Rendering

Ultimate Camera Reference Manager Tool For Maya

25 March 2026 - RefTool saves hours by making precise reference matching easier, with all controls and navigation in one interface.

#News#Marketplace#Maya

A Closer Look at Valorant's Corrode Map

24 March 2026 - Airborn Studios showcased the renders and assets created for the environment.

#News#Blender#Environment Art#Unreal Engine#Video Games#Game Development#Maya#ZBrush#Substance 3D Painter

How to Recreate a Stylized Toulouse-Inspired 2D Environment in 3D

23 March 2026 - Yang Tian talked about the workflow behind the Blooming Toulouse project, explaining how she sculpted the tree and the rocks, including the main shapes and the details, and shared how she textured the foliage.

#Environment Art#Interviews#Marvelous Designer#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter#Nuke

Painterly Taoist Temple Recreated in 3D

23 March 2026 - Check out Hyojin Lee's peaceful scene. 

#News#3ds Max#Unreal Engine#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

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