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How to Sculpt and Texture a Semi-Realistic Herbalist Backpack

08 May 2026 - Konstantin Kusakin spoke about the workflow behind the Elven Herbalist's Backpack project, explaining how he focused on the composition, how he sculpted the other elements in the backpack, like the crystal and the amber sword, and discussing how he textured the leather.

#Interviews#Props#Maya#ZBrush#Substance 3D Painter#RizomUV

Creating Cinematic Opening For Narrative-Driven Mystery Thriller Game In UE5

08 May 2026 - Francesco Furneri returned to 80 Level to discuss the evolution of Redwood, including new environments, cinematics, the main character's role, rendering, and UI design.

#Environment Art#Interviews#Unreal Engine#Maya#Substance 3D Designer#Substance 3D Painter

Artist Explores Hand-Painted Texturing with a Stylized Weapon Prop Made in 3DCoat

08 May 2026 - Elisa Gonda blends painterly and comic-book techniques in this 3D axe.

#News#3D Art#Maya#Photoshop#Texturing

Learn to Create Real-Time Hair & Download Assets for Long, Afro, and More Hairstyles

07 May 2026 - Get the package of tutorials and assets on Flipped Normals at a discount until May 17.

#News#Marketplace#Character Art#Marmoset Toolbag#Maya

Check Out This Overwatch-Inspired Game-Ready Cybernetic Huntress Character

03 May 2026 - She looks like she could be an iconic character of a battle royale game or hero shooter.

#Character Art#News#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter
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Breakdown: Animating a First-Person Battle Against a Giant Warrior Bug

01 May 2026 - Alexander Zadorozhnyi shared how he animated the Warrior Bug Attack, detailing how the idea started, how he set up the scene by creating separate animations to blend them, and talking about some of the challenges of the camera's perspective.

#Feature#Interviews#Animation#Maya

3D Artist Recreates Masque of the Black Rose Elise Splash Art from League of Legends

01 May 2026 - Yantars unveiled a 3D take on the official art by Terence Cantal.

#News#Blender#Maya#ZBrush#Substance 3D Painter

Fascinating Procedural Möbius Strip Created with Houdini

28 April 2026 - Alexander Kovalevsky shared a breakdown covering modeling, orientation, animation, and rendering.

#News#Animation#Houdini#Maya#Procedural Art#Redshift

Artist Shows a Cinematic Combat Animation Made in Maya

28 April 2026 - Ronald Toes shared a take on the Baqir rig.

#News#Animation#Maya#Character Animation

3D Environment & Prop Artist on Creating Different Environments & Props

27 April 2026 - Pablo Garcia shared a breakdown on the Viking Settlement and Mad Max V8 Interceptor Fan Art projects, talking about how he learned to use Substance 3D Designer to create the first one, and explaining how he achieved the worn look in the Mad Max fan art.

#Feature#3ds Max#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

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