How to Sculpt a Detailed Environment of a Hidden Temple Using ZBrush
17 April 2026 - Rui Cunha shared the workflow behind the Hidden Temple, talking about how his goal was to develop his sculpting skills, explaining how to use references to create a better scene, and how he textured the assets with master materials.
Southern Dream City Environment Created in Unreal Engine & Substance 3D
17 April 2026 - Massimo Rossa showcased a new amazing work.
Take a Look at This Fantasy Medieval 3D Character with Realistic Texturing
17 April 2026 - A work by George Rousako.
How to Make a Reimagination of Zelda's Link with the Iconic Arcane Style
14 April 2026 - Anna Dutko discussed her workflow for creating an Arcane-style version of Link based on Alice Legon's 2D illustration, using it as an experiment in hand-painted texturing and providing a close look at the sculpting process.
Medieval Inn Made from Modular 3D Pieces in Unreal Engine 5
13 April 2026 - Maya Ivanova's latest project is full of charm.
Breakdown: Sculpting a Dwarf King Using ZBrush and Substance 3D Painter
13 April 2026 - Paulo Murilo explained the process behind his Dwarf King project, from blocking out the body to refining the model with details such as wrinkles and age marks to bring the character to life.
Take a Look at This Real-Time Game Character Created Using ZBrush and Unreal Engine
11 April 2026 - Would you play a game with this character? She looks fantastic!
Upgrade Maya Timeline with This Advanced Animation Tool
10 April 2026 - KeyPro stacks four data layers onto a single compact strip.
Combining PBR & Hand-Painted Texturing in Stylized New York Cafe Scene
08 April 2026 - Marina Melo talked to us about the NY Cafe project, discussing translating a stylized 2D concept into 3D, from modeling in Maya to a texturing approach that blends PBR workflows with hand-painted techniques using Substance 3D Painter.
Take a Look at This Amazing Fantasy Scene Made with ZBrush & Unreal Engine
08 April 2026 - Delve into the atmosphere of fantasy sagas with Yning's work.
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