logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Creating Realistic Raindrop Effects In Substance 3D Designer Without Fluid Simulations

Kai Mergener plans to release a tutorial on his approach.

Senior Material Artist Kai Mergener, the creator behind various tools like this custom node designed for essential splatter operations, is currently exploring procedural rain effects in Substance 3D Designer and sharing his progress.

Fluid simulations have always posed a challenge for Kai, which is why he set out to replicate their visual behavior within Substance 3D Designer using Signed Distance Fields (SDFs). Drawing inspiration from real-life observations, particularly how rain interacts with a windowpane, he experimented with his own approach to simulate the effect. While there is still some stuff to refine, the method is already said to achieve realistic surface tension and organic movement.

Here's roughly how it works, according to Kai:

  • Pixel Processor for generating animated rain streaks;
  • Poisson Distribution for small and medium drops;
  • Animated Perlin Noise and Tile Sampler to simulate larger drops forming and vanishing;
  • SDF transformation to capture surface tension and allow for smooth interpolation;
  • Time function animation to flipbook, then rendering with Blender's Cycles.

The artist plans to share an in-depth tutorial on this setup once he refines drop snapping and improves realism, so stay tuned and follow Kai Mergener on LinkedIn for updates.

See more of his works on ArtStation and join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Hand Details VDM Brush
      by Nicolas Swijngedau

      Great to speed up your hand creation or help with your anatomy studies!

      Error
      (2000-0001)
    • Smudges
      by Emil Skriver

      This pack can help you get that realism that 3D often lacks with various different finger smudges captured from real surfaces.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×