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Modeling & Texturing a Realistic 3D Violin

20 November 2025 - Ramona Bottiglione explained how she replicated a violin in 3D, talking about the creation of the main shape, modeling the smaller parts, and setting up the bow.

#Interviews#Props#Maya#Substance 3D Designer#Arnold

Using Substance 3D & Marmoset Toolbag to Make Ceramic Tiles Material

14 November 2025 - Eymen Akmaz shared the workflow behind Ceramic Tiles, talking about how he used Shape, Spiral, and Disc nodes to create the forms and how he connected and blended the shapes with the base tile to make one surface.

#Interviews#Materials#Sponsored by Adobe Substance 3D#Marmoset Toolbag#Substance 3D Designer

Grab This Collection Of Stylized Materials For Building Environment Structures

14 November 2025 - 3dex's Forgotten Structures Collection is ready for your projects.

#News#Marketplace#Substance 3D Designer

How to Set Up a Teenager's Bedroom 80s Style Scene

13 November 2025 - Willyam Antoine Tremblay explained how, for his 80s-style Teenager's Bedroom project, he used the golden proportion in the main shot to guide the viewer's eye in the scene and shared how he worked with the Unreal Engine shader.

#Environment Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Substance 3D Designer#Substance 3D Painter

How to Set Up a Huizhou-Style Courtyard Using Unreal Engine & Substance 3D

12 November 2025 - Gabriel天光睡 explained the workflow for the 蔓蔓日茂 (Flourishing Growth) project, showing how the traditional architecture style was set up and sharing how they made hand-painted textures for the vegetation.

#Environment Art#Interviews#Sponsored by Adobe Substance 3D#3ds Max#Environment Art#Unreal Engine#Substance 3D Designer#Substance 3D Painter
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Take a Look at This Korean-Inspired Forest Scene Created with SpeedTree

12 November 2025 - Dahyun kal showcased this beautiful environment with lush vegetation and highly detailed assets.

#News#Blender#Environment Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Photoshop#Quixel#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

How to Build Rocky Ground Using Substance 3D & Marmoset Toolbag

12 November 2025 - Amir Habibi shared the workflow behind the Rocky Ground project, explaining how he used nodes to create the stones and then blend them with the ground, and how he added more details such as veins, color variation, dirt, and edge wear.

#Interviews#Materials#Sponsored by Adobe Substance 3D#Marmoset Toolbag#Substance 3D Designer

Breakdown: Improving Cracks on Your 3D Materials in Substance 3D

10 November 2025 - 3D Procedural Artist Rosen has shared a detailed guide on how you can improve your cracked 3D materials and get away from the regular, sloped, blurred shapes most people go for.

#Feature#Materials#Sponsored by Adobe Substance 3D#Substance 3D Designer

Craft Cosmic Surfaces With This Unique Substance 3D Signature Collection

07 November 2025 - Learn more about Matthias Schmidt's Procedural Planetarium and get the assets.

#News#Sponsored by Adobe Substance 3D#Substance 3D Designer

Bringing a Cozy 2D Fantasy Cottage Concept Into a 3D World

07 November 2025 - Trinh Nguyen talked about the Cozy Fantasy Cottage project, telling us about the brushes she used for props and assets and sharing some time-saving techniques.

#Environment Art#Interviews#Environment Art#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

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