How to Design a Medieval European Environment Using Unreal Engine and Substance 3D
30 March 2026 - Brian Pentz talked about the Medieval Scene, sharing the pipeline he used to model the buildings, how he created the vegetation, how he used Substance 3D for the textures, and explaining some tricks to save time.
Learn How to Create Low-Poly Scenes in ZBrush & Unreal Engine 5 with This Course
30 March 2026 - The course covers the entire workflow and is suitable for beginner artists.
Enjoy Every Details of This 3D Modular Old Wine Cellar
30 March 2026 - Maarten Hof is back.
Check Out This Stone Trimsheet Material Created with Substance 3D
30 March 2026 - Ilana Katz shared a new work.
Take a Look at This Mysterious and Detailed Environment with an Eerie Atmosphere
29 March 2026 - You can imagine the sounds in the scene like you are part of it.
Breakdown: How to Create a Cinematic Visualization of a Stained Glass
25 March 2026 - Aleksandr Kamenshchikov shared the workflow behind the Unreal Stained Glass - Cinematic project, talking about what inspired it, what he wanted to achieve with the animation, and explaining how he modeled and textured the material.
How to Recreate a Stylized Toulouse-Inspired 2D Environment in 3D
23 March 2026 - Yang Tian talked about the workflow behind the Blooming Toulouse project, explaining how she sculpted the tree and the rocks, including the main shapes and the details, and shared how she textured the foliage.
Painterly Taoist Temple Recreated in 3D
23 March 2026 - Check out Hyojin Lee's peaceful scene.
Have a Look at this Detailed and Realistic Container Port
22 March 2026 - It's very immersive, with a clouded sky and a rainy atmosphere.
Tutorial: Creating Beach Cobbles With ZBrush & Substance 3D Designer
18 March 2026 - Follow along with Naughty Dog's Principal Environment Artist Jared Sobotta in his over-two-hour video.
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