How to Design an Abandoned Church Hidden in the Forest Using Unreal Engine 5
07 January 2026 - Enzo Lorenzi-Kohut shared the workflow behind the Abandoned Church project, talking about how he built the church and detailing how he created the trees, flowers, and rocks with realism.
Creating a Detailed Cockpit Material Using Substance 3D & Marmoset Toolbag
05 January 2026 - Alex Luna Garvin talked about how he created the Cockpit Material, explaining how he used Extended Shapes, a tool he created in Substance 3D, and sharing tricks to keep every panel consistent.
How to Create Realistic Foliage Using ZBrush, SpeedTree, & Substance 3D
29 December 2025 - Anna Dalmau Forcano shared a breakdown of the Forest Foliage project, discussing creating realistic detailed foliage with ZBrush, Substance 3D Painter, SpeedTree, and Unreal Engine 5.7.
Detailed Abandoned Hospital 3D Environment Created with UE5 & Substance 3D
26 December 2025 - Leartes Studios shared a new project.
Building Fantasy Ancient Gateway In 3D
25 December 2025 - Thanawat Mamak joined us to explain how he turned a 2D fantasy concept into a 3D scene using modular assets and material layers in Unreal Engine 5.
Mesmerizing Imaginary Landscapes with Spring Vegetation Made in SpeedTree
23 December 2025 - A gorgeous work by Barthélémy Lemoine.
Creating Old-School TV Screen Material Using Substance 3D Designer
22 December 2025 - Anatolii Marin showed us the workflow behind the TV Screen Material project, discussing creating a material inspired by old-school TVs with detailed pixels in Substance 3D Designer.
2025 Recap: The Most Important 3D Software Releases Of The Year
19 December 2025 - Here's a retrospective on the digital art and game development launches that made 2025 memorable.
Look at Beautiful World of Ghost of Yotei Through These 3D Environments
19 December 2025 - Rhiannon Remo showed the work done for the game.
Check Out This Fascinating Scene with City in the Clouds Made with UE5
17 December 2025 - Anthony Zheng shared some details of creating the environment.
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