Cubic Motion Joined The Unreal Engine Team
Two parties joined forces to work on believable digital humans.
Cubic Motion became a member of the Epic Games family. The company is a leading provider of automated performance-driven facial animation technology and services for video games, film, broadcast, and immersive experiences. Two teams joined forces to work on believable digital humans for Unreal Engine users.
“We are delighted to be joining Epic Games and look forward with excitement to this next chapter in our story,” said Cubic Motion CEO Dr. Gareth Edwards. “Together, we are uniquely positioned to push the boundaries of digital human technology, bringing even more realism and immersion to all forms of visual entertainment.”
“Digital humans are not only the next frontier of content creation but also the most complex endeavor in computer graphics. With Cubic Motion bringing their computer vision and animation technology and expertise to our digital human efforts, Epic along with our team at 3Lateral are one step closer to democratizing these capabilities for creators everywhere,” said Tim Sweeney.
Cubic Motion has previously contributed to the development of several Unreal Engine real-time demos, including the first Hellblade: Senua’s Sacrifice” live character performance at GDC 2016, Meet Mike at SIGGRAPH 2017, and Siren at GDC 2018.
You can find the original announcement here.