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Cycles 4D Build 500 Available

 A new version of Cycles 4D, an implementation of Blender’s Cycles renderer for Cinema 4D, is out now adding support for hardware-accelerated ray tracing on both CPU and GPU.

The latest version of the toolkit introduces a number of new lighting tools for greater control over lighting rigs letting users create excellent physically correct, realistic results. The team has added unlimited render nodes, updated existing features and introduced some helpful shortcuts. 

New Features:

  • Latest Cycles Core (March 2020)
  • OptiX Support
  • Custom AOVs
  • Includes Unlimited Render Nodes
  • Replicator Node
  • Viewport Texture Support
  • OpenVDB Velocity Maps
  • Light Kits
  • Lights Manager

Want to learn more? To find more details, check out their Cycles 4D product page with the full list including the new shortcuts and updates to existing features.

You can find the original announcement here

Custom rock brushes and alpha set, 18 brushes and height/alpha maps + 3 ztool rock meshes and a mini tutorial.

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