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Deadlock's Updates Will Be Less Frequent But Larger in Scale

Valve announced it had adjusted the update schedule to improve the development process.

Valve

Deadlock will receive updates less often but they are going to be larger, as announced by Valve on Discord.

Recently, one of the developers wrote on the official Discord channel of the game that Valve has changed its approach towards shipping updates for the title: "As we start 2025 we are going to be adjusting our update schedule to help improve our development process." Before, Deadlock received updates every two weeks, and now they are going to appear less frequently:

"While it was very helpful for us in the beginning, we've found that our fixed two-week cycle has made it more difficult for us to iterate on certain types of changes internally, as well as sometimes not giving enough time for the changes themselves to settle externally before the next update came around."

As of now, the updates will be released without following a fixed schedule but are going to be larger. The developer also stated that they plan to release the highly anticipated title this year:

"Going forward, major patches will no longer be on a fixed schedule. These patches will be larger than before, albeit a little bit more spaced out, and hotfixes will continue to be released as needed. We look forward to fleshing out the game in the new year."

The MOBA shooter Deadlock was announced by Valve earlier in 2024, with invite-based access to the game. However, it didn't prevent the title from gaining an immensely high number of players: almost 90,000 active players on the reveal day and over 106,000 online players a few days later. Shortly after, the game already had its first cheaters using aim bots, and Valve found a funny way to address the issue. One of the other released updates concerned the game's matchmaking system.

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