logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Dismemberment Gore System for Unreal

Here's a great pack for your zombie games in UE4.

Have a look at a dismemberment system that will allow you to have as many pieces (or gibs) as you want. You can use any 3D software (3DS Max, Maya, Blender, and other tools) to split up your character. You can find a demo build here.

Features:

  • Fully rigged and animated zombie with simple AI mechanics
  • 77 dismembering zombie parts, from skull fragments and brain matter to severed limbs
  • Rigged and animated triple-barrelled shotgun with reloading shells
  • Simple FPS mechanics and zombie-spawning system to demonstrate the joy of de-limbing zombies
  • Smart character materials with dynamic blood masks and dissolving VFX
  • Particle effects and decals, from a muzzle-flashing shotgun to Substance-designed blood decals
  • Swampy marshland environment with handcrafted Substance textures, murky water and dense foliage
1 of 6

The pack comes with 12 blueprints, 2 levels, 15 materials, 5 particle effects, and more. Find other details and buy the pack for $34.99 here

Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more