Zen BBQ v1.2.0 by 3D Artist Sergey Tyapkin allows for creating controllable bevels without changing geometry.
Take a look at this Blender tool for easy visualization of bevels in Blender. Zen BBQ v1.2.0 by 3D Artist Sergey Tyapkin is an add-on that will facilitate the process of preparing geometry for the Subdivision or Bevel modifiers and help you streamline your workflow.
With the tool, you can make your 3D models appear more realistic without changing geometry, as smooth transitions help catch light and define the object shapes better. You can use the add-on in concept art, creating appealing images, or game development, as the bevels crafted with the tool can be baked into Normal Maps for GameDev models.
Zen BBQ features full control over the Bevel Shader Node in Cycles, customizable bevel radius, custom preset groups, a smart render preview system, a viewport display system, and an intuitive UI. The tool doesn't affect your materials as it stores its Values in the mesh attributes, which ensures a non-destructive embedding.
Bevels can also be exported to Marmoset Toolbag 5 for baking. For any questions about the tool, support is available on the Discord channel.
You can get Zen BBQ for Blender here.