"Think of it like molding clay frame by frame."
Animatrix Polisher from Animatrix Studio is a Maya tool that allows animators to directly sculpt and keyframe meshes, offering complete control over shape and timing. "Think of it like molding clay frame by frame, but inside Maya", says the description.
It's great for adding details that aren't rigged, fixing mesh penetrations that occur during animation, or polishing rough blendshape results. Animators can also use it to create smear frames for stylized motion and to fine-tune timing with precise tangent adjustments.
Animatrix Polisher offers a non-destructive workflow, letting you sculpt quickly and safely without affecting existing animation. Simply select your mesh, create a new blendshape, and enter Sculpt Mode to make edits directly on any keyframe. Once you exit Sculpt Mode, your changes are saved automatically, and you can fine-tune timing and tangents as needed.
Get Animatrix Polisher here, and if you're animating with Maya, you might also be interested in Ehsan Bayat's Twosify and Slava Baravik's Smart Layer:
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