This initiative is another step towards the embodiment of the studio’s values, building a healthy, creative, and sustainable work environment for the employees.
Eidos-Montréal, the studio currently working on Square Enix's Guardians of the Galaxy adaptation, and its subsidiary Eidos-Sherbrooke have announced that they will be shifting to a 4-day week for all employees. The staff has already begun making the switch from a 40-hour workweek to 32-hour weeks, claimed the studio in the announcement. The developer also noted that it doesn't want to compress five days' worth of work into four, hoping the transition forces the studio to better focus its time instead.
“This initiative is another step towards the embodiment of the studio’s values, building a healthy, creative, and sustainable work environment for our employees,” comments Studio Head David Anfossi. “The idea is not to condense the working hours into four days, but rather to review our ways of doing things and our quality time invested, with the aim of working better!”