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How Playable Game Moments Could Help Indie Games Get Discovered

10 September 2026 - Ludeo discusses how instantly playable cloud-based game moments can reduce marketing friction, strengthen creator campaigns, and help indie developers turn curiosity into wishlists and sales.

#Interviews#Video Games#IndieDev#Business

Game Biz Institute is a New B2B Platform for the Game Industry by Xsolla

09 September 2026 - Initially developed through an editorial collaboration with 80 Level, the new platform features practical insights from developers, researchers, operators, and other experts working across the business of games.

#GBI#Business#Xsolla

Steam Wishlists By the Numbers: What Actually Gets Wishlisted

04 September 2026 - This analysis of Steam’s 100 most-wishlisted games by GEM Capital reveals the top genres, publishers, trends, and strategies developers can use to build stronger wishlist momentum.

#News#Video Games#IndieDev#Business#Research

Xbox Puts Monthly Limits On Cloud Gaming For Game Pass Subscribers

04 September 2026 - You'll have between 5 and 15 hours of playtime.

#News#Video Games#Business

ArtStation Will Block AI Crawlers From Scraping Artists' Work

03 September 2026 - ArtStation has enabled NoAI protection for new and existing uploads, introduced safeguards against AI crawlers, and acknowledged that its current AI content filters are insufficient.

#News#AI#3D Art#Character Art#Environment Art#Business
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This Free Tool Turns HTML5 Games Into Full Standalone Websites

21 August 2026 - Playgama Wrap is a free service that turns HTML5 games into standalone websites with built-in payments, analytics, SEO, monetization, and user acquisition tools, giving developers another distribution channel outside traditional stores and portals.

#News#Video Games#Game Development#IndieDev#Business

Chinese YouTube Rival Is Going Global

20 August 2026 - Bilibili will soon open its doors to Western audiences.

#News#Business

Why Game Studios Are Turning to External Development Partnerships

18 August 2026 - Juego Studios discusses the evolution of external development, full-cycle production, AI-assisted workflows, LiveOps, porting, and why studios increasingly view external teams as long-term strategic partners instead of traditional outsourcing vendors.

#Interviews#Game Development#Business#Sponsored Article

The Secrets to Viral Success in Game Marketing, According to Indie Game Joe

18 August 2026 - Indie Game Joe discusses competing for attention online, finding a game's hook, creating better gameplay clips, turning viral ideas into commercial success, and why marketing and game design should evolve together from day one.

#Interviews#Video Games#IndieDev#Business

Embracer Group Expects Next Kingdom Come Sooner Than You Might Think

14 August 2026 - Also, Darksiders 4 and Tomb Raider: Catalyst.

#News#Video Games#Business

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