This Free Tool Turns HTML5 Games Into Full Standalone Websites
21 August 2026 - Playgama Wrap is a free service that turns HTML5 games into standalone websites with built-in payments, analytics, SEO, monetization, and user acquisition tools, giving developers another distribution channel outside traditional stores and portals.
Chinese YouTube Rival Is Going Global
20 August 2026 - Bilibili will soon open its doors to Western audiences.
Why Game Studios Are Turning to External Development Partnerships
18 August 2026 - Juego Studios discusses the evolution of external development, full-cycle production, AI-assisted workflows, LiveOps, porting, and why studios increasingly view external teams as long-term strategic partners instead of traditional outsourcing vendors.
The Secrets to Viral Success in Game Marketing, According to Indie Game Joe
18 August 2026 - Indie Game Joe discusses competing for attention online, finding a game's hook, creating better gameplay clips, turning viral ideas into commercial success, and why marketing and game design should evolve together from day one.
Embracer Group Expects Next Kingdom Come Sooner Than You Might Think
14 August 2026 - Also, Darksiders 4 and Tomb Raider: Catalyst.
How Game Discovery Actually Works, And Fails, in 2026
12 August 2026 - Distribution got democratized. Discoverability got concentrated. GAM3S.GG Head of Operations Eliza Crichton-Stuart speaks out on what that gap means for players and developers, and how to close it.
Virtual Worlds Were Supposed to Let Players Be Themselves, But Monetization Forgets That
07 August 2026 - MUD1 co-creator Richard Bartle reflects on the origins of virtual worlds, the player-developer contract, free-to-play, pay-to-win, Web3, and why lasting MMOs need purpose before monetization.
Owners of Most Popular Social Network of Mid-2000s Are Looking to Relaunch It
03 August 2026 - "We’re just waiting for the right time."
Subnautica 2 Sold 5 Million Copies in 22 Days & Gave KRAFTON Its Best Second Quarter Ever
30 July 2026 - Drama between the developer and publisher didn't affect the sales, it seems.
India's Gaming Boom is Just Getting Started
30 July 2026 - GDAI's Program Director, Machaiah Kalengada, dives into the unique combination of India's 550 million young, connected gamers and an industry finally ready to build its own IP. As an insider, he reveals what's really happening in India's booming game development scene.
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