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The Players You Already Have Are Your Biggest Growth Opportunity

25 September 2026 - Adikteev's Emilien Eychenne knows that your biggest game growth lever isn't new installs; it's learning to spot churn early and win mobile players back for good.

#GBI#Video Games#Business

Microsoft May Bring Ads To Game Loading Screens

23 September 2026 - The tech giant has filed a patent for a system that waits for natural breaks in gameplay before showing commercials.

#News#Video Games#Business

Bungie Is "Not Done with Destiny": Vaulted Content Will Be Back & Game Updates Are Coming

22 September 2026 - Bungie released a YouTube video discussing their plans for Destiny and Marathon.

#News#Video Games#Business

Paramount Settles Lawsuit over Company’s $110 Billion Merger with Warner

22 September 2026 - Paramount Skydance’s plan to merge with Warner Bros. Discovery is moving forward.

#News#Cinematics#Business

The EU is Planning to Ban Those Under 15 from Using AI Chatbots and Social Media

17 September 2026 - The ban is part of the EU Kids Act, and its goal is to minimize the negative effects of early exposure to social media on children.

#News#AI#Business
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The Trust Gap: Why Asian Players Abandon Your Checkout

14 September 2026 - Xsolla research across Asia reveals a consistent pattern: players do not abandon carts because of price; they leave because the checkout feels foreign. Here is what it takes to earn trust at the moment of purchase.

#GBI#Video Games#Business#Xsolla

How Playable Game Moments Could Help Indie Games Get Discovered

10 September 2026 - Ludeo discusses how instantly playable cloud-based game moments can reduce marketing friction, strengthen creator campaigns, and help indie developers turn curiosity into wishlists and sales.

#Interviews#Video Games#IndieDev#Business

Game Biz Institute is a New B2B Platform for the Game Industry by Xsolla

09 September 2026 - Initially developed through an editorial collaboration with 80 Level, the new platform features practical insights from developers, researchers, operators, and other experts working across the business of games.

#GBI#Business#Xsolla#Sponsored Article

Steam Wishlists By the Numbers: What Actually Gets Wishlisted

04 September 2026 - This analysis of Steam’s 100 most-wishlisted games by GEM Capital reveals the top genres, publishers, trends, and strategies developers can use to build stronger wishlist momentum.

#News#Video Games#IndieDev#Business#Research

Xbox Puts Monthly Limits On Cloud Gaming For Game Pass Subscribers

04 September 2026 - You'll have between 5 and 15 hours of playtime.

#News#Video Games#Business

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