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Elden Ring Developers Want Players to Experience Same Sense of Discovery in DLC as in Main Game

The map might be bigger than you expect.

Elden Ring's Shadow of the Erdtree expansion has been cooking for 2 years, and fans can't wait to see what new surprises FromSoftware prepared. While we know this will be the largest DLC the studio has ever made, it might be even bigger than we expect.

PC Gamer had a chance to check the expansion out and noticed that the new map is larger than Limgrave and "more intricate than any existing part of Elden Ring's map, with cliffs and canyons that require puzzling out how you can reach one point for another."

FromSoftware's president Hidetaka Miyazaki said the size of the map was determined very early on. The company wanted an experience "that was going to match that of the base game. We wanted them to experience that sense of discovery, and that sense of wonder and exploration again. We needed a map that was going to uphold that and bolster that."

FromSoftware

The studio approached the design of the Land of Shadow "from a sense of granularity."

"How dense this map is, and the ratio of legacy dungeon to open field areas, and how they intertwine. This is something we wanted to explore anew in the DLC: In terms of recapturing that sense of scale but in a slightly different way with a slightly different granularity."

The large size of the new map is not surprising if you believe an earlier report that said FromSoftware first intended to make 2 DLCs but then combined them into one.

If you still don't know what's going to happen in the expansion, check out its recent story trailer.

Shadow of the Erdtree will be released on June 21 for PC and consoles.

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