Michael Vaughan keeps working on his big project.
Artist Michael Vaughan, also known as MJV3D, updated his procedural laces created with Blender's Geometry Nodes. Warning: watching this video might take more time off your life than you might expect, as it's extremely fluid and satisfying.
It's highly likely the tool will be used in Vaughan's upcoming game, powered by Unreal Engine. You can follow the development on his X/Twitter.
If you like the laces, check out his brow and eyelash add-on for Blender.
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