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Enviro 3: A Robust Volumetric Clouds and Weather System for Unity

The system enables you to set up realistic volumetric clouds, sky, and weather and is compatible with built-in RP, URP, and HDRP.

If you were looking for a quick and easy way to set up realistic clouds and skies in Unity, here's an awesome asset you should definitely check out. Meet Enviro 3 – Sky and Weather, a robust sky, volumetric clouds, and weather system created by Unity Asset Publisher Hendrik Haupt.

Developed in a modular design, the system allows you to enable only those features you need and comes with an interface designed specifically for a fast and uninterrupted workflow. As for its capabilities, Enviro 3 includes a powerful and flexible sky system, a dual-layer volumetric clouds system, which offers stunning visuals with great performance, an optional preset-based weather system with support for biome zones, and much more.

The system also features:

  • Dynamic time of day system with calendar.
  • Realistic sun and moon position simulation (lat/long).
  • Performant 2D clouds.
  • Seasons simulation.
  • Temperature simulation.
  • Wetness and snow simulation.
  • Particle effects management.
  • Audio management.
  • Procedural lightning storms.
  • Event system for your game logic.

The system is compatible with built-in RP, URP, and HDRP and supports Unity 2020.3.36 and higher. You can learn more and try Enviro 3 yourself by clicking this link.

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