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Facial Mocap Plug-In For Godot Using Your Phone's Camera

Check out GodotARKit.

GodotARKit by Jules Neghnagh Chenavas is an open-source plug-in that captures real-time facial motion-capture data from ARKit via UDP streaming.

It integrates smoothly with Unreal's Live Link Face mobile app, allowing you to access a full set of facial blendshapes directly in your game through a simple interface. Because it runs in-game, it's well-suited for real-time facial animation and performance-capture workflows.

The workflow is straightforward: point Live Link Face at your computer, enable the server, and start animating. A complete example script is available in the GitHub repository, which is used for the video demo.

GodotARKit is MIT-licensed, works with Godot 4, and the developer welcomes community contributions. Don't forget to check out 80 Level's new digital art coursessubscribe to our Newsletter, and join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

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