Glass Revolver continues showcasing the incredible digital scenes made for We Kill Monsters.
The game first caught our attention back in 2022, all thanks to the fantastic behind-the-scene demos shared by the team. With these demos, Glass Revolver provided a look at the incredible 3D environments, crafted for WKM using Unreal Engine, as well as showcased the title's visual style, atmosphere, and approach to level design.
Here are some of the showcases that inspired us last year:
Since then, the developer has been continuously working on We Kill Monsters, refining its gameplay and, of course, setting up even more gorgeous levels for the massive pit in which the game's events are set to transpire. Moreover, Glass Revolver has also set up an official Steam page for WKM, allowing you to wishlist the game and learn more about its story and gameplay mechanics, and even partnered up with Annapurna Interactive, presumably to focus more on the development side of things.
To learn more about the current state of We Kill Monsters, let's have a look at some of the most recent WiP demos shared by the author. You can check out more by visiting Glass Revolver's Twitter page.
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