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Feedback Matters: Tiny Glade Devs Implement Requested Features

After 350,000+ players tried the game's demo, Pounce Light started turning the reviews into gameplay features.

With June now ended, the Pounce Light team has announced that the demo version of Tiny Glade, the beloved procedural castle-doodling simulator currently standing as the most wishlisted cozy game in the world, is no longer available on Steam.

Over the past month, nearly 360,000 players have tried the demo, leaving over 12,000 comments and reviews that provided valuable feedback on their gaming experience. In their latest announcement, the team stated that they are now diligently analyzing the community's reviews, planning to tweak the mechanics that needed tweaking and implement some of the most requested features.

As demonstrated in Pounce Light's most recent series of demos, they have already added chimneys, made the walls more controllable and customizable, enabled the creation of smaller building shapes, finalized the fence tool, and implemented numerous optimizations and engine improvements. Presumably, the showcased enhancements are just a small glimpse of the new features the team plans to add to Tiny Glade ahead of its planned release in Q3 2024.

If you would like to learn more about Tiny Glade and the development process behind it, I highly recommend checking out my recent interview with Pounce Light's Anastasia and Tomasz, who discussed Tiny Glade's history, proceduralism, Bevy, Rust, self-publishing a video game, and the "cozy games" genre as a whole.

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