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FiberShop 2.1 Has Been Released

The developers of FiberShop announced its new 2.0 and 2.1 version releases. 

FiberShop is a standalone software for creating 2D and 3D hairs in real-time, that allows creating any number of blocks, modifying them separately by adding new modifiers to each block and moving them in 2D space. FiberShop calculates the ambient occlusion in real-time progressive mode directly from 3D meshes and the result is physically based.

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For advanced purposes, you can simply transfer the FiberShop scene into any other software and render engine that supports the FBX file format. The software includes: 

  • 2D Textures (10 different passes in 4k)
  • 3D Fiber Mesh
  • 3D UV-Ready Hair-Cards
  • 3D Matched Camera
  • Direction pass as vertex color (as poly paint in ZBrush) on the 3D Fiber Mesh
  • ID pass as vertex color (alpha channel) on the 3D Fiber Mesh

Version 2.0 Updates:

New: Live Layout (in design viewport)
New: Hand Draw Mode (in scatter modifier)
New: Import and Export Blocks
New: Mask Modifier Horizontally (in all modifiers)
New: Length Curve (in scatter modifier)
Update: UI Improvement
Update: Faster Startup

Version 2.1 Updates:

New: Random length on hand draw mode
Fixed: Minor bug fixes and improvements. (all reported bugs fixed)

Previous Updates:

New: Translation parameters added to the "Scatter" modifier. (useful when you want to mix multiple scatters and hair groups in one block)
New: Blocks Offset. (change border offset of blocks in UV. project settings > document > blocks offset)
New: Bake and Export keyboard shortcut. (press ctrl+shift+E to quickly bake and export the maps and files as you configured in the export tab)
New: Edge Padding. (project settings > maps > general > edge padding)
New: "black color" and "white color" in the export advanced color channels
New: Change UI Scale
Update: max value of "shadow strength" and "light strength" of the ambient map increased.

The software is available in 3 plans: free with basic options, personal with all maps available for export, indie and studio for 1 year with an opportunity to use the maps for commercial purposes, and Indie Perpetual/Studio Perpetual with lifetime access. 

You may learn more about this software here and use promo code 80lvl20A to receive a 20% discount. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. 

Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

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