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Character Art

Creating Hand-Painted 3D Fan Art Of Chronos From Hades 2

Sara Kołodziejak walked us through her process for creating a hand-painted 3D version of Chronos from Hades 2, including a clever trick for adding custom rim lighting in ZBrush.

Sara Kołodziejak

Sep 08, 2025

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3D Creature Production: Rigging, Animation & CFX

The second 80 Level course will teach you how to create creature animation, including rigging and muscle simulation.

80 Level Editorial Team

Sep 08, 2025

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Creating a Symbiote Character with Tentacles & Damaged Skin in ZBrush

Teemu Hartikainen talked to us about the Parasite Symbiote project, discussing modeling and texturing a character with tentacles, bumps, and a slimy, imperfect skin using ZBrush, Blender, Substance 3D Painter, and Marmoset Toolbag 5.

Teemu Hartikainen

Sep 05, 2025

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Check Out This 3D Reimagining of Makima from Chainsaw Man

3D Artist known as Chapter One!! showcased this great fan art.

Emma Collins

Sep 05, 2025

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Take a Look at These Amazing Realistic Recreations of Death Note's Characters

Tingwei Liu showcased fantastic portraits of Light Yagami and L.

Emma Collins

Sep 03, 2025

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Sculpting a Dark Souls-Inspired Body Horror-Style Character with ZBrush

Franck Besançon talked to us about the Spillage project, discussing creating a horrific character with a fleshy sword using ZBrush, KeyShot, and Photoshop.

Franck Besançon

Sep 02, 2025

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How to Make Colorful 2D-Like Rabbit Warrior in 3D Using Maya & Substance 3D

Maurine Poncelet shared a breakdown of the Rabbit Warrior project, showing how the textures were made to create the 2D look and discussing the poses created for the presentation.

Maurine Poncelet

Sep 01, 2025

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Breakdown: Toon-Style Character with Inking in ZBrush & Substance 3D

Ken C shared with us a detailed breakdown of the Phantom of the Casino project, discussing the modeling and texturing of a hand-painted-style character with inking, using ZBrush, Substance 3D Painter, and Marmoset Toolbag.

Ken C

Aug 28, 2025

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Fur Grooming Techniques For Realistic Stitch In Blender

Oleh Yakushev joined us to share a detailed breakdown of his realistic take on Stitch, focusing on the fur grooming process using Blender.

Oleh Yakushev

Aug 26, 2025

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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