Interview: Why Practical Puppets Still Matter in the Age of Digital Characters
29 July 2026 - Furry Puppet Studio discusses character design, practical creature effects, fabrication workflows, material selection, performance testing, and why physical puppets continue to offer something digital characters cannot replicate.
Breakdown: Game-Ready Bloodborne's Old Hunter Fan Art
27 July 2026 - Victor Monge López discussed the workflow behind the Old Hunter fan art, explaining how he analyzed the concept by assigning different colors to major aspects, how he sculpted the face with asymmetry, and detailing how he used brushes and hair cards to create the hair.
How to Create a Real-Time Character Inspired by Dishonored
17 July 2026 - Fransiscus Luis spoke about the Silas Rook project, explaining that he wanted to experiment with exaggerated, angular facial features and realistic texturing, and discussing how he created the dreadlocks with a natural flow and volume.
Turning a Girl's Photograph Into a Stunning Hyperrealistic 3D Portrait
15 July 2026 - Lionel Verlinden discussed how he used Sefki Ibrahim's course to create a hyperrealistic real-time character based on a real-life photo, sharing his approach to capturing an Afro hairstyle wrapped in a turban.
Sculpting Character Armor with Human Face Motifs
14 July 2026 - Lana Makhsudyan discussed the workflow behind Azreal, the Angel of Death, explaining everything from sculpting the character's scarred face and designing the wing and armor to integrating it into Unreal Engine and utilizing the MetaHuman pipeline.
How to Craft a Gentle Tree-Like Quadruped Creature
13 July 2026 - Michelle Papadopoulos broke down the creation process behind the Livanthian, from the original idea that began a decade ago to the hand-painted techniques she used to texture its wood and leaves.
3D Take on Wolverine with a Toon Shader Inspired by a Comic Book Aesthetic
13 July 2026 - Tian Jin also shared a process video.
Creating Hand-Painted Elf Character in 3D from Scratch Using Blender & Substance 3D Painter
07 July 2026 - Arturo Galván Soler shared with us the process behind creating a stylized 3D elf, discussing sculpting, hand-painted texturing, and animating using Blender, Substance 3D Painter, and Procreate.
3D Character Artist Shares a Jinx Fan Art Made with ZBrush and Blender
04 July 2026 - It definitely has the iconic essence of the character.
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