logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

New Halloween Game Put Original Michael Myers Actor in a Mocap Suit

30 October 2026 - IllFonic CCO Jared Gerritzen discusses recreating 1978 Haddonfield, capturing Nick Castle’s original Michael Myers movements, using UE5 lighting, and building reactive NPC systems for Halloween: The Game.

#Interviews#Character Art#Video Games#Game Development#Level Design

Sculpting & Texturing a Semi-Realistic Lobo Bust with ZBrush & Substance 3D

30 October 2026 - Eric Liu showed his process of creating a semi-realistic version of DC's antihero Lobo, from sculpting in ZBrush to texturing in Substance 3D Painter and lighting in Marmoset Toolbag.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

How Hitman Devs Turned Jacksepticeye Into a “Violent Narcissist” in Newest Mission

29 October 2026 - IO Interactive explains how Jacksepticeye became Finn Colton, a narcissistic influencer whose content empire, buried trauma, and public facade shape Hitman’s new Elusive Target mission.

#Interviews#Character Art#Video Games#Game Development#Level Design

Recreating Marvel's Cyclops As Stylized Hand-Painted 3D Character

28 October 2026 - Daniil "Split" Voskressensky shared a breakdown of his first deep dive into Blender's shaders, modifiers, and render setup to create a fully hand-painted, comic-style 3D model of Cyclops.

#Character Art#Interviews#Blender#ZBrush

Reallusion’s 2026 3D Character Contest: Meet the Winners

26 October 2026 - The contest showcases the best 3D character design and animation created using Reallusion’s powerful character production ecosystems: Character Creator, iClone for facial and body animation, and AccuRIG for rigging.

#News#3D Art#Character Art#Character Creator#Sponsored Article
Built for the Game & Digital Art Industry
Get Our Media Kit

Learn to Sculpt Heads in Blender with This Beginner Course

26 October 2026 - Ryan King's course contains a full anatomy breakdown for male and female faces and covers the basics of texturing and lighting.

#News#Marketplace#Blender#Character Art

Bluey’s Simple 2D Look Required Gameloft’s Most Technically Challenging Art Pipeline

23 October 2026 - Gameloft Brisbane explains how Bluey’s Happy Snaps uses SDF textures, 2D planes, custom shaders, and Unreal Engine Control Rig to recreate the show’s hand-drawn style.

#Interviews#Blender#Character Art#Environment Art#Unreal Engine#Video Games#Game Development#Maya#Photoshop#Substance 3D Designer

These 2D Characters from Popular Manga Are Made in 3D with Blender

22 October 2026 - Chloe Worthy shared their take on the Green Yuri manga cover.

#News#3D Art#Blender#Character Art

Creating 3D Fan Art Of Elite Imperial Soldier From Warhammer 40,000

09 October 2026 - Hakan Kamar shares how he built a Tempestus Scion in Blender and ZBrush, with XGen hair and an Unreal Engine 5 scene, from blockout to final render.

#Character Art#Interviews#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter

Master Character Animation with UE5 & Maya with The Gnomon Workshop

08 October 2026 - Learn how to build gameplay-ready character animation systems in UE5 with this 5-hour course.

#News#Marketplace#Animation#Character Art#Unreal Engine#Maya

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential