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Character Art

How To Create a Frankenstein Monster Bust With Amazing Bronze Shader

Oliver Schümann walked us through the workflow behind the Frankenstein Monster project. The project features a bronze statue with a subtle thinking pose sculpted in ZBrush and textured with Substance 3D Painter. He shares how to achieve a natural-looking metallic surface that adds depth to the overall depiction.

Oliver Schümann

Apr 18, 2025

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Breakdown: 3D Girl with Koi Fish Tattoo

Alina Kolesnik told us about how the Koi Fish girl turned into a 3D model, showing her approach to hair and discussing how tinynocky's tools helped achieve the best results.

Alina Kolesnik

Apr 16, 2025

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Designing Dark Fantasy-Style Dragon With ZBrush & Substance 3D Painter

Gino Kölling is back on 80 Level to provide a brief overview of his latest addition to his series of dragon busts: a green dragon named Grinthorn, created using ZBrush, Substance 3D Painter, and Blender.

Gino Kölling

Apr 11, 2025

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Dynamic Movement of the Human Spine Showcased in 3D

The Anatomy Standard team unveils a new invaluable reference for Character Artists, made with the Biomechanics of the Spine app.

Theodore McKenzie

Apr 11, 2025

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Creating Animated Fantasy Scene with Intricate Characters in UE5

Marlene Lynn Beumker talked to us about the Murmure and Seraphina of the Night Owl Order project, discussing crafting a fantasy animated scene with a human and a cat and detailing approaching the fur, face paint, and embroidery with ZBrush, Marvelous Designer, and Unreal Engine 5.

Marlene Lynn Beumker

Apr 09, 2025

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Recreating Dwight from The Office Using ZBrush, Maya & Mari

Samer Elseidy talked to us about visualizing Dwight Schrute from The Office, discussing modeling the character's skin and hair and achieving likeness using ZBrush, Maya, Mari, and Photoshop.

Samer Elseidy

Apr 07, 2025

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Creating a Modern Character with African Vibes with ZBrush & UE5

Ludivine Moro provided a detailed breakdown of the Alecia project, discussing modeling and texturing the character's head, outfit, hair, and accessories using Blender, Maya, ZBrush, Substance 3D Painter, and Unreal Engine.

Ludivine Moro

Apr 03, 2025

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How To Create A Realistic & Moody Portrait of Eminem

Patrick van Rooijen guided us through the process of creating a realistic model of Eminem using ZBrush, Maya, and Marvelous Designer, explaining how each component, including the hat, skin, and beard, was crafted, how the likeness was achieved, and how the overall mood of the model was enhanced.

Patrick van Rooijen

Mar 27, 2025

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How to Sculpt Zagreus from Hades in 3D

Alex Gray told us about recreating Zagreus from Hades in ZBrush and Marmoset Toolbag, explaining the work with colors, light, and shadows and showing us the personal touches used in the model.

Alex Gray

Mar 25, 2025

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

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