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Creating 3D Fan Art Of Elite Imperial Soldier From Warhammer 40,000

09 October 2026 - Hakan Kamar shares how he built a Tempestus Scion in Blender and ZBrush, with XGen hair and an Unreal Engine 5 scene, from blockout to final render.

#Character Art#Interviews#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter

Master Character Animation with UE5 & Maya with This Gnomon Workshop

08 October 2026 - Learn how to build gameplay-ready character animation systems in UE5 with this 5-hour course.

#News#Marketplace#Animation#Character Art#Unreal Engine#Maya

Mastering Stylized Characters with Character Creator 5 & Headshot 3

07 October 2026 - Antony Evans of Digital Puppets showcased a process of transforming AI-generated concepts into fully rigged, animation-ready stylized 3D characters using Headshot 3, an AI plugin for Reallusion’s Character Creator 5, and iClone 8.

#News#3D Art#Character Art#Character Creator#Sponsored Article

Explore Stylized LookDev Pipeline with Serie from Frieren as Example

07 October 2026 - Surfacing Artist at Netflix Animation Studios Mani Salguero shares Blender and Substance 3D Painter project files and videos.

#News#Marketplace#Blender#Character Art#Substance 3D Painter

How to Recreate Saber from Type-Moon's Fate/Stay Night in 3D

06 October 2026 - Sarah Paiva talks about how she approached her BJD doll-inspired project, shares how she used simple shapes to sculpt the character, and explains how she treated gold elements in her artwork to achieve realistic texturing.

#Character Art#Interviews#Marmoset Toolbag#ZBrush
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Chappell Roan Reimagined as a League of Legends-Style 3D Character

05 October 2026 - Tereza Rozumkova, former Character Artist at Riot Games, shared her brilliant recreation of Chappell Roan's look from the Daisy Chain Fields Music Festival.

#News#Blender#Character Art

Check Out Astridr's Character Model From Senua's Saga: Hellblade 2

03 October 2026 - Take a look at Gabriel Dias Maia's work and explore more characters created by the Ninja Theory team.

#Character Art#News#Unreal Engine#Maya#ZBrush#Substance 3D Painter

Behind the Scenes: How the Marvel Rivals Art Team Builds a Character

02 October 2026 - Marvel Rivals combines decades of comic history with custom NPR/PBR rendering, hero-specific VFX, alternate costumes, and scalable destruction. The game's Art Team explains how those systems come together.

#Interviews#3D Art#Character Art#Video Games

From Old Country Bumpkin to Master Swordsman's Beryl Looks Like a Deformed Potato in 3D

02 October 2026 - YAMATOWORKS' Ryo Tsunoda, Meiya Okuda, and Kaito Kobayashi explained how they warped Beryl's anatomy in 3D to achieve the right expressions in 2D.

#News#Animation#Character Art

Creating an Alien Character for a Sci-Fi Short Film with Blender & Substance 3D

01 October 2026 - Artur Ledur talked to us about character development for a sci-fi short film under a one-week deadline and discussed working on the design and armor, texturing, and matching the character to the film's scenes.

#Character Art#Interviews#Blender#ZBrush#Substance 3D Painter

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